Ferraria Cobra de Fogo

Est. 2025 Tiefling Artificer

Ferraria Cobra de Fogo

Three fire salamanders named Rojaum, Patinz and Scoria handle daily business. Rojaum haggles by tossing small sparks into the air, Patinz inspects metal by lick...

HE

Shopkeeper

Helgraz Vurn, a Tiefling Artificer (Lvl 9)

Keeper's Species

Tiefling

2 Potions3 Weapons4 Armor10 MiscEst. 56.7k gp

Shop Inventory

(19)
Potions2

A sealed glass phial of ruby-red liquid, common among adventurers. Restores a modest amount of hit points.

Heal 7 HPHeals hit points when consumed.

A stronger healing draught. More expensive and less common than the basic potion.

Heal 14 HPHeals hit points when consumed.
Weapons3

A magically enhanced longsword with a faint, warm glow along the edge.

Atk +1 to attack rolls and damage rolls while wielded.

A longsword whose fuller runs hot to the touch when called into flame.

Atk When the blade is ignited it deals an extra fire damage on hit.

A signature blade hammered by Rojaum; the fuller carries sparks that never quite die.

Atk On command the blade ignites, adding fire damage to the next successful attack (refuels on short rest).
Armor4

A balanced heater shield reinforced with minor enchantments.

AC +1Grants +1 to AC while wielded.

A supple chain shirt whose links gleam with a faint orange wash.

AC +1Grants +1 to AC when worn.

A plate-like breastpiece with scale edges that shimmer like embers.

AC +1While attuned, wearer has resistance to fire damage.

A gleaming chain shirt whose links are almost weightless, forged with a rare mithral alloy.

Counts as one armor category lighter for purposes of movement and stealth. Does not impose disadvantage on Dexterity (Stealth) checks.
Miscellaneous10

A battered canvas sack lined with runed leather. Perfect for carrying adventuring gear.

Holds up to 500 lb, 64 cubic feet; extrudes a small rift to access contents.

Boots that mute footsteps and hide faint traces of heat.

Grants the wearer advantage on Dexterity (Stealth) checks that rely on moving quietly.

A hooded cloak that seems to drink in the chill from a nearby wind.

AC +1Grants +1 to AC and +1 to saving throws while worn (attunement required).

A comprehensive set of smith's tools, reinforced with extra rivets and leather loops.

Used for forging and repairing; essential for a smith.

A pair of heavy horseshoes, still warm to the touch.

Bestows no mechanical bonuses by default; valued for use on infernal mounts.

A coarse sack of coal that burns hotter and steadier than mortal coal.

A fist-sized, pitch-black coal that always glows with inner embers.

Provides a bright torch-like light and can heat metal to forging temperatures indefinitely.

A pair of heavy, perfectly sprung tongs stamped with Scoria's tiny salamander mark.

Grants a bonus to ability checks using Smith's Tools when held and used by the same creature.

A glass phial filled with viscous black oil that ignites upon contact with air for a heartbeat.

Apply to a weapon to add fire damage on the next successful hit; the oil is consumed on use.

A soot-dark box used by smiths here to stabilize a temper or quench a rage of flame.

Once per day grants advantage on one tool check used to shape or temper a weapon or quench a forge within a 10-foot radius.
HE

Helgraz Vurn

TieflingArtificerLvl 9

Shop Atmosphere

Three fire salamanders named Rojaum, Patinz and Scoria handle daily business. Rojaum haggles by tossing small sparks into the air, Patinz inspects metal by licking it, and Scoria stacks purchases in a neat ring of coals. The shop constantly smells of hot iron and brimstone, and the forge fires remain lit even in a sudden infernal breeze. Ferraria trades in coin but sometimes accepts unusual payment forms such as a vial of collected brimstone, a minor soul-pledge (ritualized and recorded), or rare scrap metals from the Blood War.
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