Grikk's Bargain & Sundries

Est. 2026 Goblin Rogue

Grikk's Bargain & Sundries

Grikk speaks in quick, chattery sentences and insists on calling every customer 'friend' before trying to upsell them. The shop smells faintly of oil, herbs, an...

GR

Shopkeeper

Grikk Sprocket, a Goblin Rogue (Lvl 3)

Keeper's Species

Goblin

2 Potions10 Misc1 Misc2 Weapons1 Misc2 Armor1 MiscEst. 241 gp

Shop Inventory

(19)
Potions2

A small glass vial of red liquid that mends wounds. Common and widely traded.

Heal 7 HPRestores hit points when consumed.

A small bottle of neutralizing agents used against common venoms and toxins.

When administered before a failed save, grants advantage on the next saving throw vs. poison within 1 hour.
Miscellaneous10

A leather pouch of bandages, splints, and salves. Useful for first aid in the field.

Stabilize without a Wisdom (Medicine) check; ten uses.

A simple bedroll for sleeping outdoors or in meager lodgings.

Dried meats, hardtack, and fruit enough for a single day's travel.

A stick soaked in pitch. Good for light or as an improvised weapon.

A small metal box with flint and tinder for striking sparks and lighting fires.

A simple waterskin for carrying drinkable water on the road.

Grikk tosses you a patched burlap satchel promising 'what you need, I got it'—contents vary, good for basic campsite maintenance.

A tin of Grikk's 'Quick Patch'—sturdy wax, a bit of thread, and a clever stitch.

Once per day: as an action, repair a single nonmagical item to full function (cosmetic and functional tears; not for broken weapons that require smithing).

A carved wooden charm said to keep lamps and lanterns from choking a room in smoke.

When attached to a light source, prevents smoke and soot from billowing for up to 1 hour (useful in enclosed spaces). Recharge by exposure to open flame overnight.

A gritty salve that improves traction for a few minutes—popular with scouts and muleteers.

Single use grants advantage on one Athletics or Acrobatics check made to climb or keep footing on slick surfaces; the salve must be applied before the check and dries quickly.
Miscellaneous1

A 50-foot length of hemp rope for climbing, securing, and hauling.

Weapons2

A small, easily carried blade. Common backup weapon and tool.

A simple, sturdy light crossbow. Comes without bolts unless bought separately.

Miscellaneous1

Quiver of 20 crossbow bolts for use with a light crossbow.

Armor2

Leather reinforced with metal studs. Favored by scouts and rogues for protection without heavy encumbrance.

AC +12

A standard round shield made of wood and iron rim.

AC +2
Miscellaneous1

A set of lockpicks and small tools for opening locks and disabling traps.

GR

Grikk Sprocket

GoblinRogueLvl 3

Shop Atmosphere

Grikk speaks in quick, chattery sentences and insists on calling every customer 'friend' before trying to upsell them. The shop smells faintly of oil, herbs, and something fried. Grikk keeps a locked drawer labeled 'If trouble, break here' containing a whistle, three copper coins, and an odd key whose lock no one has yet identified.
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