Branson's Smithy

Est. 2025 Hill Dwarf Fighter (retired) / Smith

Branson's Smithy

Flint talks to his forge like a companion and will offer a free cup of dwarf-brewed tea to anyone who can correctly guess the number of hammer strikes he did on...

FL

Shopkeeper

Flint Branson, a Hill Dwarf Fighter (retired) / Smith (Lvl 5)

Keeper's Species

Hill Dwarf

4 Weapons4 Armor6 Misc1 Misc2 Misc1 MiscEst. 15.7k gp

Shop Inventory

(18)
Weapons4

Balanced short sword, keen edge and comfortable grip—ideal for rogues and scouts.

A classic martial blade. Sturdy crossguard and leather-wrapped hilt.

Heavy-headed axe, useful for cleaving through bone and armor padding.

Hammer with a stout haft, excels against armored foes.

Armor4

Standard heater shield with a reinforced steel rim; can take a beating.

AC +2

A comfortable chain shirt offering decent protection without heavy encumbrance.

AC +13

Full chain shirt for frontline fighters; noisy but reliable.

AC +16Advantage on checks to resist slashing damage once per long rest (dwarven tempering)

Light armor for scouts and rogues, with reinforced studs for extra durability.

AC +12
Miscellaneous6

Simple leather boots with hobnails; last longer and give better traction.

Wearer gains +1 to checks to avoid slipping on rough terrain

Practical set of four horseshoes, sized and fitted by the smith.

Assorted nails, rivets and small fittings for armor and wagon repairs.

Basic kit for maintaining edges; regular use keeps weapons at peak performance.

Using kit between rests grants weapon +1 on next attack roll (DM adjudicates; once)

Small hammer, tongs, spare rivets and leather patches for emergency repairs on the road.

Allows basic repairs to armor or weapon (restores functionality; DM decides exact benefit)

A small, palm-sized disk of well-tempered steel. Humble-looking but pleasing to the touch; Borin insists it's 'good luck at the anvil.'

Once per day allows advantage on a single simple Strength (Athletics) check while worn or held
Miscellaneous1

Quick metalwork to fix chips, re-harden an edge, or close small holes.

Miscellaneous2

A smith's work combined with a visiting enchanter's essence to grant a weapon +1 to attack and damage.

Atk No additional effects beyond +1

A well-balanced hand axe with a runed haft. Functions as a +1 war axe; once per long rest it bursts with heated strike, dealing an extra fire damage.

Atk Once per long rest deals additional fire damage on a hit
Miscellaneous1

A magic reinforcement that grants a shield +1 to AC while worn.

AC +3Adds +1 to AC while attuned (attunement optional)
FL

Flint Branson

Hill DwarfFighter (retired) / SmithLvl 5

Shop Atmosphere

Flint talks to his forge like a companion and will offer a free cup of dwarf-brewed tea to anyone who can correctly guess the number of hammer strikes he did on an apprentice's blade that day. He hums old battle tunes while he works and keeps a ledger of 'notable dents'—stories of blades he's repaired after 'the one where the goblin tried to swallow the scabbard.' He'll haggle on labor costs if you bring him a good story or a rare scrap of metal.
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