The Vaulted Margins

Est. 2025 Human Wizard (Lorekeeper)

The Vaulted Margins

Master Edrin speaks almost constantly in footnotes — he murmurs historical dates, Latin declensions, and obscure trivia when nervous. He will not sell ritual or...

MA

Shopkeeper

Master Edrin Voss, a Human Wizard (Lorekeeper) (Lvl 8)

Keeper's Species

Human

16 MiscEst. 10.9k gp

Shop Inventory

(16)

A well-cut feather quill. Balanced for comfortable longhand and calligraphic flourish.

Deep, quick-dry ink favored by scribes for permanence and clarity.

Ink resists fading from weather and age for up to 50 years if stored properly.

Smooth, cream parchment suitable for spell notation or maps.

A hand-stitched ledger: 200 pages of treated paper, lockable with a small clasp.

Lock is mundane—can be picked by a skilled thief or opened by dispel magic.

A detailed, hand-drawn map of a major city's Highbridge District, annotated with house sigils and taverns.

Annotations hint at secret entrances and patrol timings (investigative checks may reveal details).

A well-illustrated compendium of common and near-urban beasts and their habits.

Provides +1 circumstance bonus to Survival checks regarding covered creatures if studied for 1 hour.

A slim grimoire containing several lesser rituals (index included). Intended as a practitioner's reference.

Grants access to the listed ritual spells to a ritual caster; copyable with normal scribing rules.

A parchment scroll upon which the Magic Missile spell is scribed. Single-use; consumed on casting.

When used by a spellcaster who can cast this spell, it functions normally. If used by someone who cannot, user must succeed on an Arcana check () or the scroll is wasted with no effect.

A carefully scribed scroll that allows the caster to call Mirror Image.

Single-use; handled as per spell scroll rules in the DMG.

A rare, defensive scroll useful against hostile casters. Carefully sealed with arcane wax.

Single-use. If used to counter a higher-level spell, treat as per standard scroll rules and Arcana DC.

A stoppered glass vial containing an impossibly black fluid. The ink replenishes in small amounts each dawn.

Produces enough ink for up to 50 pages of normal writing every day. If used to scribe spells, reduces scribing cost in gold by 25%.

Small, palm-sized book bound in dark blue leather. When attuned, it softly murmurs hints about obscure facts.

Requires attunement. While attuned, grants a bonus to Intelligence (Investigation) checks and a once-per-day ability to cast Detect Thoughts as a 3rd-level cast (spell save ).

A heavy book of esoteric diagrams and mnemonic poems. Ideal for ambitious casters wanting structured study.

Once attuned, a wizard who studies this tome for 48 hours over a period of days can add one 1st- or 2nd-level spell to their spellbook for free (DM discretion). The tome can be used only once before it becomes mundane parchment.

A sliver of vellum showing strange constellations and mathematical annotations.

Studying the fragment for 1 hour grants advantage on one Nature or Arcana check related to celestial phenomena.

Edrin offers an in-house spell-copying service: he will copy a spell into a spellbook or scribe a scroll with care and authentication seals.

Service time: 2 hours per spell level. Copies are guaranteed correct if materials are provided; Edrin's seal adds minor resistance to tampering (dispel attempts at +2 DC).

Blank parchment prepared to hold a single benign cantrip for practice casting without risk of overcharge.

Once a cantrip is scribed and tested, the scroll bonds to that cantrip and cannot be used for others. Useful for apprentices.
MA

Master Edrin Voss

HumanWizard (Lorekeeper)Lvl 8

Shop Atmosphere

Master Edrin speaks almost constantly in footnotes — he murmurs historical dates, Latin declensions, and obscure trivia when nervous. He will not sell ritual or necromantic material to anyone he suspects of ill intent (Perception or Insight DC 15 check to convince him otherwise). The shop itself closes for 'silent hour' at noon when a curtain is drawn and all conversation is whispered; during this time Edrin will bargain only in riddles and barter (a trinket + gold).
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