Dead Man's Threads
Est. 2025 • Elf (Wood Elf heritage, but weathered by sea life) Bard (College of Swords)
Dead Man's Threads
Dead Man's Threads smells of tar, lemon oil, and old paper charts. Orrin Slate tends to hum tuneless sea shanties while he works and keeps a glass jar of 'lucky...
Shopkeeper
Orrin Slate, a Elf (Wood Elf heritage, but weathered by sea life) Bard (College of Swords) (Lvl 6)
Keeper's Species
Elf (Wood Elf heritage, but weathered by sea life)
Shop Inventory
(15)A basic tailor's kit with oilskin patches and tarred thread; repairs canvas and clothing to prevent further rot.
A battered black tricorn that sits neatly on the head. When donned, it can change the wearer's appearance (hat of disguise).
A wide red sash embroidered with tiny anchors; knots tied with it hold fast and unravel on command.
A thirty-foot length of braided cable that knots itself, can hold great weights, and supports climbing on command.
A long, well-balanced sewing needle of polished bone and steel. Orrin claims it never snaps.
A captain's hat with a silver skull pin. Wearing it imbues a certain swagger.
Thick leather gloves with reinforced palms for hauling lines and handling ropes.
Orrin will craft custom garments, disguises, and sea-gear; prices and time depend on complexity and materials.
A small silver hoop with a sliver of lodestone; sits in the upper ear and sharpens perception.
A faded shroud sold as a 'fashion piece' — threads occasionally whisper with the voices of lost sailors.
Heavy oilskin coat treated by Orrin; resists wind and rain and dries quickly.
A supple studded leather coat tailored for freedom of movement and finished with brass skull buttons.
A dark cloak whose hem is bound with braided kelp and shark-tooth clasps. Feels cool to the touch.
Soft, sea-leather boots with soles like suction pads; make little sound on wet decks.
A cloak made from stitched sailcloth; surprisingly warm and wind-resistant.
Orrin Slate
Shop Atmosphere
“Dead Man's Threads smells of tar, lemon oil, and old paper charts. Orrin Slate tends to hum tuneless sea shanties while he works and keeps a glass jar of 'lucky pins' on the counter — he moves one pin to a different corner each morning and swears it affects the tides (customers who move the pin find small things change in the shop over hours). He speaks politely and with an almost academic fondness for fabrics, but his left sleeve is always rolled up, revealing a faded anchor tattoo and a precisely stitched map of Darktow stitched into his forearm (arcane ink). The shopkeeper occasionally offers a 'friendly discount' to ship captains, sailors with true sea scars, or adventurers who bring exotic sails, considering barter as earnest currency.”
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