Halveron's Harness & Stables

Est. 2025 Human Ranger

Halveron's Harness & Stables

Maris hums an old border tune while brushing animals. She's unusually fond of raven companionship and will trade small favors (information about local roads, sa...

MA

Shopkeeper

Maris Halveron, a Human Ranger (Lvl 5)

Keeper's Species

Human

5 Misc1 Misc7 Misc1 Armor2 Misc2 Misc1 MiscEst. 562 gp

Shop Inventory

(19)
Miscellaneous5

A sturdy riding horse, trained for travel and light work. Good temperament and sound hooves. Suitable for PCs wanting a mount that won't draw attention.

AC +10Can be ridden at a speed of 60 ft (walk 40 ft normally, dash 60 when mounted). Obedient to a single rider.

Stout mule accustomed to long treks and carrying heavy loads. Can bear up to 200 lb without penalty and accepts basic commands.

AC +10Carries up to 200 lb comfortably; useful as mobile storage.

A small but well-conditioned pony trained to accept light armor and a rider in combat situations—suitable for scouting or light cavalry use.

AC +11Advantage on checks to remain steady under burden; calmer in battle than a normal pony.

Massive, calm draft horse suited to pulling heavy wagons or plows. Slow but very strong.

AC +10Excellent for pulling wagons; can pull up to 1,000 lb comfortably.

An older warhorse with battlefield experience. Slower recovery and past injuries, but steady and unflappable under fire.

AC +11Advantage on saving throws against fear effects while mounted on this horse.
Miscellaneous1

A wooden two-wheeled cart for hauling cargo behind draft animals. Wheels fitted with iron rims; will last many long trips.

Requires a draft animal; holds roughly 800 lb of cargo.
Miscellaneous7

A reinforced leather saddle made for mounted combat: better rider stability and extra attachment points for equipment.

Grants advantage on saving throws to avoid being unseated while mounted (DM may adjudicate).

A pair of rugged saddlebags that strap to a mount or mule. Keeps items dry and accessible.

Holds roughly 60 lb of gear and multiple small pouches.

Ropes, straps, and simple leatherwork used to hobble animals for overnight safety or to tether loose mounts.

Allows secure yet humane immobilization of a mount; saves 1 hour of time when prepping a camp with multiple animals.

Dried oats, hay, and mineral salts compressed into a manageable bale—enough to feed a riding horse for roughly two weeks when rationed.

Feeding restores 1 HP to an exhausted mount per day of proper feeding (DM adjudication).

Needles, waxed thread, spare buckles and rivets for field repairs to tack and light leather armor.

Allows a long rest's worth of repairs to tack or leather; restores 1 damaged item to working order.

Iron-bound straps and reinforced collars to protect a draft animal's neck and shoulders during heavy hauling.

Reduces chance of harness failure on long hauls; grants advantage on checks to resist being dislodged when pulling a cart.

Assorted scents, training treats, and target items for breaking or improving a tracking dog's skills.

One full training course can grant +2 to a dog’s next Survival-based tracking roll (DM discretion).
Armor1

Studded leather protective covering for a mount's chest and flanks. Reduces chance of a mount being wounded by small attacks.

AC +1Provides +1 effective AC to the mount (use DM discretion).
Miscellaneous2

A raven trained to carry short written messages and return to its handler. Useful for simple communication across short distances.

AC +8Can carry a small written message (up to one ounce) and instinctively return to an assigned perch or handler.

A medium dog bred and trained for tracking and hunting. Useful for scent tracking and sentry duty.

Atk AC +12Advantage on Tracking checks using scent; can be trained to perform simple combat support maneuvers.
Miscellaneous2

Basic care for a single mount: feeding, watering, grooming, and mucking out the stall.

Stablehands can spot small problems (lameness, saddle chafe) and report them to the owner.

An hour of Maris's personal training time to teach basic commands to a mount or animal companion (come with your animal).

Can teach one of: stay, come, guard, or trail. Two sessions recommended for reliable battlefield behavior.
Miscellaneous1

A small woven charm blessed by a local druid. Helps calm an animal in stressful situations. Its effect is subtle and unreliable.

Once per day: grant advantage on one Animal Handling check for up to 1 minute. Not effective on creatures of CR 3+.
MA

Maris Halveron

HumanRangerLvl 5

Shop Atmosphere

Maris hums an old border tune while brushing animals. She's unusually fond of raven companionship and will trade small favors (information about local roads, safe water stops) for treats and stories of distant places. She keeps a ledger with a pressed feather tucked into the page of customers who bought mounts—ask nicely and she'll tell you which mount once had a name.
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