The Ember Anvil

Est. 2026 Dwarf Fighter (blacksmith)

The Ember Anvil

The forge always has one bell and one whistle: Borin keeps a small poker carved like a curling ram's horn that he insists you touch for luck before any blade pu...

BO

Shopkeeper

Borin Ironhand, a Dwarf Fighter (blacksmith) (Lvl 4)

Keeper's Species

Dwarf

8 Weapons4 Armor5 Misc1 Potions1 MiscEst. 811 gp

Shop Inventory

(19)
Weapons8

A well-forged steel longsword, balanced and sharpened. Reliable for a frontline fighter.

Nonmagical

A nimble blade favored by rogues and scouts. Comfortable leather-wrapped grip.

Nonmagical

A small, versatile blade. Perfect as a backup weapon or throwing knife.

Nonmagical

A heavy-headed hammer used by infantry and blacksmiths alike. Good for bashing armor.

Nonmagical

A reliable shortbow of seasoned yew. Good draw weight for hunting and adventuring.

Simple long-range hunting bow

A full longbow for skilled archers; crafted to hold a long, steady draw.

Preferred by experienced archers

A compact crossbow, easy to load and reliable in the hands of a trained shooter.

Solid for close-range heavy-hitting bolts

A finely-tooled shortsword with faintly warm metal and an ember-black finish. The smith claims a minor rune was bound into the hilt.

Atk Emberbrand: once per long rest the blade can flare, adding fire damage to each successful attack for up to 1 minute
Armor4

A round shield with iron rim and reinforced boss. Comfortable straps and a leather grip.

AC +2Can be fitted with optional spike (sold separately)

Leather reinforced with metal studs. Favored by scouts and lightly armored fighters.

AC +12Studded for extra durability

Full chain mail of interlinked rings. Excellent protection for frontline warriors.

AC +16Interlocking rings sewn to a padded underlayer

Scale mail made from overlapping metal plates riveted to a leather backing.

AC +14Popular compromise between mobility and protection
Miscellaneous5

A standard bundle of twenty arrows. Properly fletched for consistent flight.

Twenty crossbow bolts in a small leather case. Balanced and hardened tips.

A small riveted spike sold to attach to a shield's rim for extra puncturing damage.

Simple, nonmagical; can be fitted or removed

A small tin of oily salve with a faint metallic scent. Used to give a weapon a temporary, keen edge.

Sharpening Salve: the treated nonmagical weapon gains +1 to attack rolls for 1 hour; single use

Hammer and tongs set, pouch of nails (dozen), sack of coal (day), oil and whetstone. Small but essential pack items.

Potions1

A clear red vial sealed with wax. A staple in any adventurer's pack.

Heal 7 HPHeals hit points when consumed
Miscellaneous1

Armor and weapon repair service. The smith straightens, re-rivets, reshafts, and brightens metalware.

Includes basic materials and quenching
BO

Borin Ironhand

DwarfFighter (blacksmith)Lvl 4

Shop Atmosphere

The forge always has one bell and one whistle: Borin keeps a small poker carved like a curling ram's horn that he insists you touch for luck before any blade purchase. The shop's anvil has dozens of tiny notches with dates scratched into them—each notch marks a completed important repair or a weapon sent with adventurers who returned. Borin keeps a kettle simmering on the far hearth; if it bubbles loudly and orange sparks appear in the coals, he claims the metal's temper is 'singing.' He charges a small discount to customers who bring a mug of stew and a good tale.
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