Cogsworth's Cosmic Curios: A Magical Pawn Emporium
Est. 2025 • Warforged Artificer
Cogsworth's Cosmic Curios: A Magical Pawn Emporium
Cogsworth Alloy, the warforged shopkeeper, has an encyclopedic memory for every item ever pawned in his shop. He speaks with a soft, rhythmic tick and sometimes...
Shopkeeper
Cogsworth Alloy, a Warforged Artificer (Lvl 10)
Keeper's Species
Warforged
Shop Inventory
(13)A finely tuned steampunk pistol with exposed gears and glowing runes, firing enchanted bullets.
A fist-sized brass sphere, glowing with runic circuitry. Explodes for radiant force on detonation.
Bronze goggles with sapphire lenses that grant enhanced perception in darkness, designed for spacefaring explorers.
A mechanical gauntlet with a retractable, magically tethered grappling hook. Perfect for boarding enemy airships.
A beaker of iridescent liquid that dissolves adhesives, rust, and magical bindings.
A lifelike mechanical hand, steam-powered and enchantment-ready; fits most sentients.
A tiny, mechanical bird powered by enchanted gears. Obeys simple verbal commands and transmits its visual feed to a small monocle.
Ten rounds of steampunk-style bullets, each inscribed with a minor rune for magical penetration.
A small bronze automaton on wheels that sweeps, polishes, and sanitizes with clockwork precision.
An assortment of wrenches, oils, gears, and minor spell components for quick repairs.
Small souvenir cogs inscribed with tiny, arcane designs—popular among children and lucky in games of chance.
Heavy armor with intricate clockspring mechanisms, designed for military commandos.
A mechanical syringe that injects a magical serum, restoring vitality.
Cogsworth Alloy
Shop Atmosphere
“Cogsworth Alloy, the warforged shopkeeper, has an encyclopedic memory for every item ever pawned in his shop. He speaks with a soft, rhythmic tick and sometimes absent-mindedly oils his joints while haggling. A mysterious, ever-turning orrery fills the ceiling, casting revolving shadows across shelves heaped with contraptions, relics, and oddities from across the planes. Occasionally, items move themselves or emit unexpected noises—often prompting Cogsworth to offer a discount. Cogsworth is always willing to negotiate trades or buy unusual magical devices, especially items from far-off worlds or battlefields.”
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