The Ragged Satchel

Est. 2025 Human Commoner

The Ragged Satchel

Marta always insists on a free cup of broth for weary travelers and will accept odd favors instead of full coin when necessary. She marks items in an old ledger...

MA

Shopkeeper

Marta Crowe, a Human Commoner (Lvl 1)

Keeper's Species

Human

4 Weapons2 Armor2 Potions11 MiscEst. 156 gp

Shop Inventory

(19)
Weapons4

A common utility blade. Useful for stabbing, throwing, or cutting rope and rations.

A short, well-used blade favored by scouts and guards. Martial weapon but common in village stock.

A blunt, sturdy weapon that deals reliable damage and is easy to maintain.

A crudely made club. Cheap, serviceable, and common among peasants.

Armor2

A battered set of leather armor. Provides basic protection while allowing mobility.

AC +11

A plain wooden-and-iron shield. Scuffed but solid.

AC +2
Potions2

A common healing potion. One of the more expensive useful items in this village.

Heal 7 HPWhen drunk, restores hit points. Consumed on use.

A simple antitoxin. Pricier than food but could save a life after exposure.

Advantage on saving throws against poison for 1 hour. No benefit to undead or constructs.
Miscellaneous11

A day's worth of trail rations. Tastes of dust and saffron in better batches.

Hemp rope used for climbing, securing loads, or improvising traps.

A single torch. Cheap and handy for exploring dark lanes or basements.

Tinderbox used to start fires and light torches or lanterns.

A waterskin, useful for travel. In a poor village it's often patched but serviceable.

A standard backpack to carry gear. Scuffed leather with a patched strap.

Basic bedding for a traveler. Won't keep out driving rain but it will keep you off the ground.

Ammo for bows. Common enough that Marta keeps a small bundle on hand.

Healer's kit used by wanderers and midwives. Limited uses but lifesaving in emergencies.

Expend one use to stabilize a creature at 0 hit points without a Medicine check. Ten uses total.

Marta's Preserved Apples. Not magical, just home-cured and morale-boosting, sometimes sold to adventurers in a pinch.

Heal 2 HPConsumes like a ration; eating it once restores (average 2) hit points if eaten instead of a ration. Single use.

A cheap trinket Marta keeps behind the counter for customers who need luck. She warns players it's mostly superstition but it 'seems to help'.

One use per day; consumed by rubbing the token and invoking a whispered local charm. Not usable to guarantee success, only grants advantage.
MA

Marta Crowe

HumanCommonerLvl 1

Shop Atmosphere

Marta always insists on a free cup of broth for weary travelers and will accept odd favors instead of full coin when necessary. She marks items in an old ledger with nicknames rather than prices for regulars and will attempt to bargain hard with outsiders. If a customer offers her freshly drawn water from the lane well, she throws in a small item for free.
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