Ironvein Arms & Forge
Est. 2025 • Dwarf Fighter (Guildmaster/Smith background)
Ironvein Arms & Forge
The shop is a warm, clang-filled forge with the constant scent of coal and oil. Harrik hums an old dwarven forge-song while working; he loves to talk about temp...
Shopkeeper
Harrik Ironvein, a Dwarf Fighter (Guildmaster/Smith background) (Lvl 7)
Keeper's Species
Dwarf
Shop Inventory
(20)Well-balanced military-style longsword, keen edge, polished but unenchanted.
Stout shortsword suitable for general use, balanced for both stabbing and slashing.
A seasoned wooden longbow with a tightly twisted sinew string. Made for range and power.
Heavy-headed axe with a long cutting edge; suitable for shield-and-sword or two-handed fighting.
Polearm combining a spear point and axe blade — excellent for BMP-style formations.
Compact crossbow suitable for close-range surprise shots. Stout trigger mechanism crafted by Harrik.
Light throwing axes balanced to return to hand trajectory (non-magical).
Standard wooden-shaft arrows with iron tips. Good for practice and travel.
A full set of smithing tools. Harrik will tune items crafted with these for a small fee.
A common sharpening stone; keeps edges serviceable.
A viscous oil that quiets mechanisms and preserves wood and leather.
A compact bundle: shortsword, 10 arrows, whetstone, one vial of Fine Oil. Discounted kit for adventuring parties.
Not a full armorer's shield selection, but Harrik offers stout wooden-and-iron shields for frontline fighters.
A finely-balanced longsword faintly warm to the touch. Grants a +1 to attack and damage rolls.
A razor-edged dagger favored by hunters and scouts. Grants +1 to attack and damage. Serrations may cause lingering wounds (cosmetic/roleplay).
A dark-forged dagger whose blade can ignite. On command once per day the blade deals an extra fire damage for 1 minute.
A balanced spear that, when thrown, returns to the wielder's hand immediately after the attack (as long as the wielder is on the same plane and not restrained).
A composite longbow with sinew-and-steel lamination that grants +1 to attack and damage with ranged attacks from the bow.
Harrik and his apprentice will etch runes, inlay brass, or paint heraldry into weapons and hilts.
Harrik offers repairs from minor edge-setting to full haft replacement.
Harrik Ironvein
Shop Atmosphere
“The shop is a warm, clang-filled forge with the constant scent of coal and oil. Harrik hums an old dwarven forge-song while working; he loves to talk about tempering and will offer free (opinionated) advice on combat styles. He insists on shaking a customer's hand after a sale and will occasionally test a blade by striking a target in the back alley (with permission). He keeps one empty notch on the wall 'for a hero yet to come' and will hold a purchased magical weapon for a week if a customer needs to depart immediately.”
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