The Gilded Anvil and Bottled Star

Est. 2025 Dwarf Cleric (Forge Domain)

The Gilded Anvil and Bottled Star

The shop smells of hot metal, pine sap and juniper. Owner keeps three tame pigeons on the rafters and rings a small brass bell when new stock arrives. Customers...

BR

Shopkeeper

Brynna Ironbloom, a Dwarf Cleric (Forge Domain) (Lvl 9)

Keeper's Species

Dwarf

8 Misc5 Armor2 Weapons4 PotionsEst. 10.7k gp

Shop Inventory

(19)
Miscellaneous8

Salted rations, dried fruit and hard biscuit enough for one person for a day. A staple for overland travel.

Stout hempen rope, treated against rot. Useful for climbing, tying, and the occasional dramatic rescue.

A sharpened stick with a resin-soaked head. Illumination for dark corridors and cautionary warnings.

A woven sack whose inside seems to open on a small pocket of space. Extremely useful for explorers.

Can hold far more than its outside dimensions suggest; does not change weight of items inside

A dark green cloak with whispering threads. It seems to blend with shadows when the hood is raised.

While hood is up, Wisdom (Perception) checks to spot you are at disadvantage and you have advantage on Dexterity (Stealth) checks

A set of small vials containing volatile reagents, charcoal, and distilled alcohol. Handy for alchemists and potion-brewers.

Seller offers to prepare common alchemical items on request (extra fee)

A clay flask filled with volatile oil and rags. Broken on impact to create fiery distraction or damage.

On impact the flask bursts and creates a localized blaze (area and duration determined by DM)

Service offered by the blacksmith: sharpening, small repairs, and the occasional cosmetic refinish.

Smith will perform minor nonmagical repairs on site; major work requires appointments and time
Armor5

A well-made, nonmagical heater shield. (+2 to AC while wielding)

AC +2

Interlocking steel rings provide solid protection. No frills but reliably crafted.

AC +16

A full suit of plate armor, expertly fitted. Heavy but offers superb protection.

AC +18

A breastplate reinforced with veins of adamantine. Heavy blows glance off the forged seams.

AC +14While worn, any critical hit against the wearer is treated as a normal hit

A round shield inlaid with runes that shimmer when struck. Lighter than it looks.

AC +2Grants bonus to AC in addition to the shield's normal +2
Weapons2

A serviceable longsword forged from tempered steel. Common among mercenaries and knights.

A finely enchanted longsword. The edge shimmers faintly when exposed to moonlight.

Atk Counts as magical for overcoming resistance and immunity to nonmagical attacks
Potions4

A small crystalline vial of red potion. Restores a modest amount of vitality.

Heal 7 HPDrinking this is a bonus action

A stout vial filled with a richer crimson fluid. Heals more serious wounds.

Heal 14 HPDrinking this is a bonus action

A heavy, ruby-glass ampoule containing a potent restorative. Prices are steep and stock is limited.

Heal 28 HPDrinking this is a bonus action

A pocket-sized concoction used to stave off common poisons in the field.

Grants advantage on the first saving throw against ingested or inhaled poison if taken before poison deals damage
BR

Brynna Ironbloom

DwarfCleric (Forge Domain)Lvl 9

Shop Atmosphere

The shop smells of hot metal, pine sap and juniper. Owner keeps three tame pigeons on the rafters and rings a small brass bell when new stock arrives. Customers are expected to leave a scrap of metal as a token for the 'anvil spirit'—most leave a nail.
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