Ironhand Forge & Finewares

Est. 2025 Dwarf Fighter

Ironhand Forge & Finewares

The forge smells of coal and oil; the front counter is flanked by a small, soot-blackened anvil where Hargun keeps a petrified coin he refuses to part with. He ...

HA

Shopkeeper

Hargun Ironhand, a Dwarf Fighter (Lvl 6)

Keeper's Species

Dwarf

6 Weapons5 Armor1 Potions3 Misc2 Misc1 MiscEst. 14.4k gp

Shop Inventory

(18)
Weapons6

A finely finished steel longsword, balance-tuned and beveled for longer edge life. Slightly lighter than merchant-stock blades.

A heavy single-headed axe with a reinforced wooden haft bound in iron bands to resist splitting.

A classic hammer with a slightly thicker head to maximize blunt trauma and reduce brittleness.

A tall yew longbow, strung with treated sinew. Maintains draw and accuracy over seasons.

A longsword subtly etched with wards and runes that gleam when drawn. Grants a modest magical edge in combat.

Atk Magical weapon; overcomes nonmagical resistances.

This +1 longsword's edge can be wreathed in flame once per day: extra fire damage for 1 minute (no concentration).

Atk Once per day as a bonus action, ignite for 1 minute to add fire damage on hit.
Armor5

A round wooden shield with an iron rim and center boss. Durable and easy to helm with.

AC +2

A flexible shirt of small interlocking rings with padding beneath; quieter and lighter than full mail.

AC +13

A hammered steel breastplate shaped to allow movement. Ideal for adventurers wanting good protection without heavy encumbrance.

AC +14

Treated leather with metal studs for added protection and durability without sacrificing stealth.

AC +12

An iron-rimmed shield bearing a faint rune that improves the defender's guard.

AC +3Counts as a +1 shield (provides +3 to AC instead of +2).
Potions1

A small vial of red liquid that mends flesh when imbibed.

Heal 8 HP
Miscellaneous3

Hammers, tongs, files, whetstones, and other essential tools in a hardened leather roll.

A set of iron shoes, properly fitted and nailed for a working horse.

A small wooden box containing an assortment of iron nails and rivets for quick repairs.

Miscellaneous2

Hargun and apprentices will grind, hone, and oil a weapon to improve reliability and edge retention.

Small temporary bonus up to DM (flavor): +1 to attack rolls for the first hour in a given day (non-magical).

Patch dents, re-rivet plates, and replace leather straps to restore armor to serviceable condition.

Miscellaneous1

Commission Hargun to craft or reforge a personalized piece. Deposit required; final cost based on materials and work.

HA

Hargun Ironhand

DwarfFighterLvl 6

Shop Atmosphere

The forge smells of coal and oil; the front counter is flanked by a small, soot-blackened anvil where Hargun keeps a petrified coin he refuses to part with. He knocks three times on his hammer before speaking, offers ale to anyone patient enough to wait for a custom job, and always sharpens the customer's knife for free if they tell a good travel tale.
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