The Brass Lantern General

Est. 2026 Human Rogue

The Brass Lantern General

The shopkeeper keeps a brass lantern burning at all hours and refuses coin that still bears bloodstains. He uses a small ledger of colored threads to mark trust...

TO

Shopkeeper

Torren Ashvale, a Human Rogue (Lvl 9)

Keeper's Species

Human

2 Weapons3 Armor3 Potions14 MiscEst. 51k gp

Shop Inventory

(22)
Weapons2

+1 Longsword. A well-kept blade with faint runes along the fuller.

Atk Magic weapon: grants +1 to attack and damage rolls

Wand carved with spirals; hums faintly when magic is near.

Wand of Magic Missiles: casts Magic Missile; 1st-level charges, total 7 charges. Recharge daily (DM discretion)
Armor3

Cloak of Protection, deep green with a brass clasp.

AC +1Wondrous magic: cloak grants +1 to AC and +1 to saving throws while worn

Boots of Elvenkind, ideal for scouts and infiltrators.

Wearer has advantage on Dexterity (Stealth) checks made to move silently

+2 Shield, ornate and surprisingly light for its bulk.

AC +2+2 to AC while wielding (magic shield)
Potions3

Common healing potion, bottled and corked for easy carry.

Heal 2 HPPotion of Healing: restores hit points when consumed

A stronger healing draught, warm to the touch.

Heal 10 HPPotion of Greater Healing: restores hit points when consumed

Rare potion that fades the drinker from sight.

Potion of Invisibility: grants invisibility for up to 1 hour or until attack or cast
Miscellaneous14

Bag of Holding, woven from midnight-blue cloth with a leather drawstring.

A classic extradimensional storage bag; items placed inside do not alter its weight

Ring of Protection, comfortable and well balanced.

Wearer gains bonus to AC and saving throws

A heavy leather belt rumored to have been tempered in giants' blood.

Belt of Hill Giant Strength: sets Strength score to 21 while worn

Pair of Sending Stones, useful for long-distance whispers.

Sending Stones: two-way sending spell between paired stones (one use per day each)

A brittle flask of volatile liquid; keeps a smudge of soot on the neck.

Alchemist's Fire (flask): splash weapon; deals ongoing fire damage if ignited

Trail rations, enough food for one person for one day.

A length of sturdy hemp rope, useful for climbing or tying.

A leather case filled with medical tools and herbs.

Healer's Kit: stabilizes a dying creature without a Medicine check

Thieves' Tools, neatly organized and oiled.

Hanging lantern with clear glass; used by watchmen and innkeepers.

Lantern burns for 6 hours on a pint of oil; can be darkened with a cover

Tinderbox for lighting fires and lamps.

Traveler's Ember Satchel, a custom item sold by the shop for safe campfires.

Custom: traps small ember and slowly soothes flames; prevents a single unattended campfire from spreading (flavor, limited utility)

A shop-special brass lantern that glows softly without oil.

Custom minor item: Lantern of the Brass Glow emits light like a candle but never consumes fuel (purely illumination)

A faintly carved horn with an inscription in an old trade tongue.

Horn of Silent Alarm (custom): when sounded, alerts owner telepathically if within 1 mile (limited to once per long rest)
TO

Torren Ashvale

HumanRogueLvl 9

Shop Atmosphere

The shopkeeper keeps a brass lantern burning at all hours and refuses coin that still bears bloodstains. He uses a small ledger of colored threads to mark trusted customers, and if you buy a custom item he sometimes includes a slip of advice in tiny handwriting.
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