Edda's Sundries and Supply - AI-generated fantasy Shop

Edda's Sundries and Supply

Est. 2026 Halfling Commoner

Edda's Sundries and Supply

The shopkeeper stamps every purchase with a tiny leaf mark. A friendly shop cat named Ink naps on new arrivals and sometimes hides small trinkets in shoppers' b...

ED

Shopkeeper

Edda Bramble, a Halfling Commoner (Lvl 4)

Keeper's Species

Halfling

16 Misc3 Potions3 Weapons3 ArmorEst. 1.4k gp

Shop Inventory

(25)
Miscellaneous16

A 50-foot length of hempen rope, braided and reinforced at the ends.

Thin, strong silk rope favored for delicate climbs or where concealment is needed.

A padded roll for sleeping outdoors or in inns that expect travelers to provide their own bedding.

Rations for one day; durable but bland, keeps a traveler fed on the road.

Holds roughly a day's worth of water for a single traveler.

Standard torch for lighting dark areas. Burns for about one hour.

Used to light torches, fires, and lanterns.

A standard adventurer's backpack; holds gear neatly and comfortably.

A compact kit used to treat wounds and stabilize the injured.

Stabilizes a dying creature without a Wisdom (Medicine) check. Can be used to expend one use to restore HP (rules of use noted in item other details).

A complete set of lockpicks, small files, and discrete tools for delicate work.

Everything needed to rig a safe ascent or descent.

A hooded lantern that throws a steady light while protecting the flame from wind.

Useful for cartographers, scouts, and anyone who needs to record routes.

Used to grant advantage on saving throws against poison from one exposure when administered quickly.

A well-sealed canvas with a strange seam; the proprietor claims it will hold an astonishing amount.

Functions as an item of wondrous magic. Beware placing fragile items near creatures that breathe or secreted liquids - ordinary precautions apply.

A merchant-made whetstone that steadies the hand and sharpens an edge with a faint magical trace.

Atk Once per short rest, grants +1 to attack rolls with one nonmagical melee weapon for 1 minute when used on the weapon's edge.
Potions3

A small vial of rosy liquid that closes wounds and soothes pain when consumed.

A stronger restorative elixir for when minor potions won't do.

A salve sold by traveling apothecaries; heals both superficial and some deeper wounds.

Weapons3

A short, sharp blade well-balanced for close work and quick strikes.

A soldier's blade, balanced for both one-handed and two-handed strikes.

A ranged weapon for hunters and scouts; requires a quiver of arrows to use.

Armor3

Soft leather armor that allows for mobility and stealth.

AC +11

Reinforced leather with metal studs for added protection without heavy weight.

AC +12

A simple round shield, good for blocking blows and protecting the bearer.

AC +2
ED

Edda Bramble

HalflingCommonerLvl 4

Shop Atmosphere

The shopkeeper stamps every purchase with a tiny leaf mark. A friendly shop cat named Ink naps on new arrivals and sometimes hides small trinkets in shoppers' bags. Haggling is welcomed but Edda will refuse trade for anything still wet with blood.
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