The Gilded Cutlass

Est. 2025 Human Rogue (Pirate Caprice)

The Gilded Cutlass

The shop sits in a carved-out hold beneath Maelis's house, its narrow doorway framed with nets and half-buoy lanterns. Maelis Gold-eye Rennar lost one eye to a ...

MA

Shopkeeper

Maelis Gold-eye Rennar, a Human Rogue (Pirate Caprice) (Lvl 6)

Keeper's Species

Human

5 Misc1 Potions3 Misc1 Weapons1 Armor1 Misc1 MiscEst. 10k gp

Shop Inventory

(13)
Miscellaneous5

A simple silver signet set with a polished shard of blue-green sea glass. Popular among petty captains and loyal deckhands.

A deep-maroon pearl fished from a crevice near the island reef. Worthy of high-stakes wagers in a captain's ring.

A necklace of small beaten gold coins and tiny charms—keepsakes from six different ports.

Charms jingle softly with each step; rumored to bring a stroke of luck when betting

An ornate cutlass pommel set with a milky moonstone. Sold separately for weaponsmiths or as a luxury upgrade.

When fitted to a cutlass, provides a small morale boost (flavor only)

Pliers, files, loupe, fine saws and other tools for setting and reworking gems and jewelry.

Potions1

A ruby-red vial that heals wounds when drunk.

Heal 2 HPHeals HP (standard D&D 5e Potion of Healing)
Miscellaneous3

A thin band etched with tiny waves. When worn, the bearer can walk on the surface of water as if it were solid ground.

Grants the Water Walk effect (up to wearer and objects carried). Usable at-will while worn.

A single silver hoop with a tiny blue topaz. When worn in one ear, it occasionally nudges fate in small ways.

Once per long rest, wearer can reroll a d20 and use the new result (must accept the second roll).

A watertight locket that protects a single small item from water damage and salt for up to 24 hours.

Keeps any one object inside dry and resistant to salt and immersion for 24 hours. Does not protect against magical effects.
Weapons1

A fine pirate's cutlass with a band of inlaid mother-of-pearl on the hilt. Grants precision and slight magical edge.

Atk Magical weapon: bypasses nonmagical resistances.
Armor1

A dark, weather-treated cloak trimmed with silver thread. Light as a feather and damp-weather resistant.

AC +1Grants +1 to AC if the wearer is wearing light or no armor; advantage on Stealth checks made near coastal or dock environments once per short rest.
Miscellaneous1

A tarnished coin threaded on a leather cord. Rumored to bring misfortune to your enemies — but it comes with a price.

While worn, the talisman grants advantage on one attack roll against a marked target once per day, but imposes disadvantage on one saving throw randomly within the next 24 hours. Curse must be removed by Remove Curse.
Miscellaneous1

Maelis offers quick appraisals, gem cuts, and resets—her word carries weight among Darktow folk.

Full appraisal includes provenance check and rumor-mill value; Maelis may offer trade deals instead of coin.
MA

Maelis Gold-eye Rennar

HumanRogue (Pirate Caprice)Lvl 6

Shop Atmosphere

The shop sits in a carved-out hold beneath Maelis's house, its narrow doorway framed with nets and half-buoy lanterns. Maelis Gold-eye Rennar lost one eye to a kraken-sucker and wears a glass gold replacement that glints like a coin—she appraises coinage by touch and tastes metal as a matter of habit. She haggles in whispers and sea-idioms, accepts rare loot or a share of a voyage in lieu of full price, and will sometimes 'lend' a small trinket to a sympathetic crew in exchange for future favors. The shop smells faintly of salt, oil, and hot metal; a carved wooden mermaid nods above the counter and a bell made from an old cannonball calls patrons in.
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