Fenwick's Sundries & Provisions
Est. 2025 • Human Rogue (merchant background with a bit of old adventuring skill)
Fenwick's Sundries & Provisions
Mara counts coin into a pewter tray and taps it twice before accepting any payment — she says it's 'for the books' though some suspect it's a reflex from past c...
Shopkeeper
Mara Fenwick, a Human Rogue (merchant background with a bit of old adventuring skill) (Lvl 8)
Keeper's Species
Human
Shop Inventory
(17)A small vial of red liquid that heals wounds when drunk.
A sturdier crystal vial containing a deep crimson serum that mends grievous wounds.
A bitter vial that grants advantage on saving throws against poison for 1 hour.
Basic lamp or lantern oil; also used for torch prepping and alchemical mixtures.
Sturdy, serviceable rope good for climbing, securing, and general adventuring tasks.
A wooden torch wrapped in pitch; burns for roughly 1 hour providing bright light for 20 ft.
A day's worth of preserved food—dried meats, hard biscuits, and a small cheese wedge.
A leather waterskin with a cork stopper. Holds roughly 4 pints.
Forged iron hook with three flukes and a ring for securing rope.
A small kit of bandages, salves, and splints. Enables use of the Healer's Kit healing rules.
A durable lantern; clean glass panes and a hinged door for refilling oil.
A simple stone for sharpening blades, restoring a weapon's edge.
A cloth sack that opens into an extradimensional space capable of holding far more than its outside suggests.
A well-made wool cloak with faintly embroidered runes along the hem. Grants a subtle ward to wearer.
A master-forged shortsword with a faintly glimmering edge. Enhanced for accuracy.
Scale mail reinforced with a faint enchantment, offering extra protection.
A single-use scroll inscribed with the magic of understanding foreign tongues.
Mara Fenwick
Shop Atmosphere
“Mara counts coin into a pewter tray and taps it twice before accepting any payment — she says it's 'for the books' though some suspect it's a reflex from past caravans. She offers haggling (±10–15%) for purchases over 10 gp if the buyer buys multiple items, and she keeps a locked cupboard of rarer curios that she only shows to customers she likes or who can tell a good travel story. The shop smells of lemon oil, pine sap, and a faint trace of iron.”
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