Iron & Ember Armory

Est. 2025 Dwarf Fighter (Armorer)

Iron & Ember Armory

Helga has a habit of tapping metal surfaces rhythmically while thinking; she offers free sharpening with any purchase over 50 gp and insists on tea in the after...

HE

Shopkeeper

Helga Ironmantle, a Dwarf Fighter (Armorer) (Lvl 8)

Keeper's Species

Dwarf

3 Weapons3 Misc6 Armor2 Potions2 Misc1 Misc1 MiscEst. 29k gp

Shop Inventory

(18)
Weapons3

Well-balanced steel longsword, keen edge and cared-for leather grip. Standard military model.

None beyond superior craft and balance.

Stout axe favored by frontline soldiers and lumbermen alike.

None.

A reliable shortbow carved from yew and laminated ash. Useful for hunters and scouts.

None.
Miscellaneous3

Twenty iron-headed fletched arrows packed in a leather quiver.

None.

A bitter, minty draught that grants advantage on saves against poison for 1 hour.

Grants advantage on saving throws against poison for 1 hour.

Sticky, volatile substance in a sealed glass flask. Tossed to ignite targets.

Ignites flammable objects on hit; handle with care.
Armor6

Steel-rimmed wooden shield with iron boss. Market-standard +2 to AC when wielded.

AC +2Provides cover and can be used to shove.

Leather armor studded with riveted metal; favored by scouts and rogues seeking mobility.

AC +12No disadvantage on Stealth checks beyond normal leather's benefit.

Flexible chain shirt that offers good protection without heavy encumbrance; worn beneath clothing.

AC +13Allows full dexterity modifier to AC (max as usual).

Heavy, articulated plates that strike a balance between protection and mobility. Bulky but protective.

AC +15Stealth disadvantage when worn.

Full plate set brought back to near-prime condition; heavy and imposing.

AC +18Grants excellent protection; may need fitting for nonstandard builds.

A light buckler with internal bands to better resist being wrenched away.

AC +1Provides +1 to AC (acts like a shield but lighter); +2 advantage against disarm attempts.
Potions2

A small glass vial with red fluid. Heals minor wounds when imbibed.

Heal 7 HPStandard potion: heals HP (average 7).

A shimmering, more viscous red potion; restores significant vitality.

Heal 14 HPHeals HP (average 14).
Miscellaneous2

A finely made longsword with a faint runic sheen. Grants enhanced strike accuracy.

Atk +1 to attack and damage rolls when wielded.

A heavy, magically tempered blade favored by experienced fighters. Strikes with uncanny force.

Atk +2 to attack and damage rolls. Slight hum when orc-kin are nearby (flavor).
Miscellaneous1

A dark, hooded cloak lined with silver thread; wards its wearer slightly from harm.

AC +1Grants bonus to AC and saving throws while worn.
Miscellaneous1

A simple iron band with a tiny embedded chip of mithral that shimmers when danger is near.

AC +1Grants +1 to AC and saving throws while worn (cumulative with cloak if applicable by DM ruling).
HE

Helga Ironmantle

DwarfFighter (Armorer)Lvl 8

Shop Atmosphere

Helga has a habit of tapping metal surfaces rhythmically while thinking; she offers free sharpening with any purchase over 50 gp and insists on tea in the afternoon. She keeps a ledger of 'trusted customers' who can place holds on rare items for up to three days. If a customer attempts to barter down a magical item's price more than once, she'll pretend to be offended and raise the price by a token 5% before negotiating.
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