Ebb's Sundry and Salvage

Est. 2026 Human Warlock

Ebb's Sundry and Salvage

The shop always smells faintly of iron and burned herbs. A clockwork raven perches on the rafters and will mimic the last buyer's last word. The owner prefers b...

MO

Shopkeeper

Morrow Ebb, a Human Warlock (Lvl 6)

Keeper's Species

Human

5 Weapons2 Armor2 Potions2 Misc2 Misc6 MiscEst. 5.1k gp

Shop Inventory

(19)
Weapons5

A well used iron dagger whose edge has been honed back to usefulness. Good for throwing or close work.

None

A shortsword with a nicked guard and a wrapped leather grip. Reliable and balanced.

None

A longblade with a faint sheen. It has been reforged once; the pommel bears a small merchant's mark.

None

A tempered longsword fitted with a faintly warm grip. It hums when the air grows cold.

Atk Grants +1 to attack rolls and damage when wielded.

A light crossbow that has been carefully maintained. A quiver with a dozen bolts comes folded in its case.

None
Armor2

A dented iron shield, edge rimmed in rivets. Sturdy and still serviceable.

AC +2Provides the standard +2 AC when used as a shield.

A chain shirt with darkened links. It fits a medium frame well and has been oiled to resist rust.

AC +4Chain shirt grants base AC as chain shirt rules.
Potions2

A small glass phial bound with cracked leather. The red liquid inside swirls like blood.

Heal 7 HPCommon potion. Tastes faintly of iron and mint.

A heavier phial of deeper red. The cork is sealed with black wax bearing a crude sigil.

Heal 14 HPStronger healing, less common than basic potions.
Miscellaneous2

A brittle vellum scroll with curling edges. Ink sigils bloom when unrolled.

Holds a single casting of the inscribed spell. Use consumes the scroll.

A charred scroll wrapped in soot for sale by a proprietor who claims it was retrieved from a burned caravan.

Unleashes the Fireball spell when read.
Miscellaneous2

A stained leather sack whose mouth seems deeper than it appears. The seller swears it has kept a coffin's worth of rubble.

Classic extradimensional storage. Contents safe from mundane inspection.

A jet black cloak with a hood. The fabric seems to drink light around its edges.

Once per long rest the wearer can attempt to become invisible in dim light for up to 1 minute. Advantage on one Stealth check per short rest while hood is worn.
Miscellaneous6

A compact roll of metal tools and small leather pouches. A lockpick is balanced on its leather strap.

Grants proficiency advantage only to those proficient with thieves' tools.

A coil of well used rope. Useful for climbing, climbing checks may have a small penalty if frayed.

None

A blackened token with strange runes around its rim. The shopkeeper took it in trade from a pilgrim.

When spent as part of a bribe to a specific cult or used in a ritual, the coin can be 'consumed' to grant a single advantage on an intimidation check. Otherwise mundane.

A tarnished locket that stores a faint, chilly breath. The shopkeeper warns that it does not come with guarantees.

While worn the locket whispers at night and once bound the wearer cannot willingly remove it for 24 hours. Occasionally grants whispered visions that impede rest.

A brass key whose teeth rearrange themselves once used. It looks like many keys at once.

Opens small locked mundane chests without lockpicks when expended.

Dried meat, a hard roll, and a small slab of cheese wrapped in oilcloth.

None
MO

Morrow Ebb

HumanWarlockLvl 6

Shop Atmosphere

The shop always smells faintly of iron and burned herbs. A clockwork raven perches on the rafters and will mimic the last buyer's last word. The owner prefers barter of story or memory over coin and keeps a small jar of human teeth behind the counter for reasons he never explains.
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