The Aether Vault

Est. 2025 High Elf Wizard

The Aether Vault

The shop smells faintly of ozone and old paper. The owner catalogs each customer’s purchases in a ledger that rearranges itself and occasionally leaves marginal...

MA

Shopkeeper

Maelith Voss, a High Elf Wizard (Lvl 20)

Keeper's Species

High Elf

2 Armor1 Misc2 Weapons13 Misc1 Misc2 PotionsEst. 1665.4k gp

Shop Inventory

(21)
Armor2

An elegant, rune-stitched robe in one of three colors that marks itself to the wearer's alignment. The cloth shimmers with protective runes and hums faintly when arcane energies pass nearby.

AC +15Advantage on saves vs spells; +2 to spell save DC and spell attack bonus; alignment-limited (white/gray/black).

A deep black cloak that seems to drink in light. When drawn around the shoulders it muffles sound and sight.

Grants invisibility on command; wearer's presence is greatly muted.
Miscellaneous1

A blackened staff inlaid with thin veins of silver and mother-of-pearl runes. It thrums with stored magic and tastes faintly of ozone.

Atk Grants +2 to spell attack rolls and +2 to attack/damage when used as a quarterstaff. Absorbs spells that target the wielder to gain charges; can expend charges to cast high-level spells; destructive retributive strike if broken.
Weapons2

A gleaming sword whose edge seems impossibly sharp. The blade's surface reflects nightmares and starlight in equal measure.

Atk On a natural 20 against an eligible target the weapon severs a head; extra slashing damage if target is immune to decapitation or the DM rules effect inapplicable.

A finely balanced sword etched with tiny runes of fortune. Holders feel a slight favoring of fate while it is sheathed at their side.

Atk Once-per-day luck reroll; limited Wish charges embedded in the blade when present.
Miscellaneous13

A band of braided gold that seems unusually warm to the touch; three faintly glowing facets mark its power.

Grants up to three uses of the Wish spell (consumable).

A leather-bound volume filled with exercises, meditations, and marginalia that rearrange themselves for the reader.

Permanently increases Wisdom by +2 (subject to maximums) after study; single-use long-term benefit.

A stout leather sack, stitched with runes to keep out damp. Its mouth opens to a darkness that hints at impossibly deep space.

Extradimensional storage (large capacity); if placed into another extradimensional space catastrophic interactions occur.

A belt forged from hammered bronze and braided leather, decorated with a single storm-etched gemstone that crackles faintly.

Instantly changes the wearer's Strength to a specified giant-level value (does not stack).

A slender silver band set with a tiny polished shard of moonstone. Subtle but reassuring.

AC +1+1 to AC and all saving throws.

A small deck with a shifting, galaxy-painted back. Each card seems to whisper a single distant name when revealed.

A single draw can bestow great boons or ruin—cards create random, powerful, and often permanent effects.

A smooth, pale crystal that hangs in the air beside its possessor, buzzing faintly with gravitic energy.

Grants a persistent benefit while orbiting (example: +1 to proficiency bonus for the Ioun Stone of Mastery).

A roll of vellum sealed with black wax and an exhausted quill; the scroll hums with mighty potential.

Consumable single-cast 9th-level spell scroll.

A thin lens of blue-green glass set in a brass ring; images pass through it like water.

Improves scrying quality and reduces chance of detection by divination-blocking magics once per day.

A pendant with a faintly pulsing blue core. Its metal veins glow when the wearer's arcane energies run low.

Restore one spell slot up to 5th-level once per long rest.

A fine quill whose tip glows with faint runic ink. Characters report fewer mistakes and clearer marginal notation while using it.

Faster, cheaper scribing for spellcasters and scribes.

A fist-sized crystal that fits comfortably in the palm. Cheap but reliable, favored by apprentice mages.

+1 to spell attack rolls for low-level spells when used as a focus.

A well-worn leather pouch embroidered with a sigil indicating authenticity from the Aether Vault's supply chain.

Contains most non-consumable common components required in rituals and lower-level spells; consumables replaced for a fee.
Miscellaneous1

A blackened yew wand with a ruby bead at the tip. Heat ripples down its length when charged.

Expends charges to cast Fireball (and sometimes other fire spells) using the wand's stored charges.
Potions2

A crystalline phial filled with deep-red liquid that gleams like rubies when shaken.

Heal 60 HPA single-use consumable; restores large amount of HP (Potion of Supreme Healing).

A vial of silvery-blue liquid that smells faintly of sea-salt and incense. Drinking it leaves a warm, secure sensation in the chest.

Single-use planar teleport to a known sanctuary or sanctified location; safe return but restricted by planar barriers.
MA

Maelith Voss

High ElfWizardLvl 20

Shop Atmosphere

The shop smells faintly of ozone and old paper. The owner catalogs each customer’s purchases in a ledger that rearranges itself and occasionally leaves marginalia addressed to the buyer; spellcasters who stay to browse while the shop closes sometimes wake to find a polite note offering a discount for returning with a curious trinket. The shopkeeper dislikes loud music and will absentmindedly hum counterpoint when irritated.
Visual sheet

Turn The Aether Vault into a sheet

A high-res, share-ready sheet you can post or print.