Moonmoss & Marrow

Est. 2025 Fairy (fey) Wizard (School of Necromancy)

Moonmoss & Marrow

Quinn is nonbinary, soft-spoken, and sprinkles polite mischief into every sale. The shop smells of moonflower, incense, and old parchment; moths with tiny paper...

QU

Shopkeeper

Quinn Sarqen, a Fairy (fey) Wizard (School of Necromancy) (Lvl 8)

Keeper's Species

Fairy (fey)

1 Misc1 Misc1 Potions2 Misc1 Misc1 Misc1 Weapons1 Misc1 Misc1 Misc1 Misc1 MiscEst. 3.4k gp

Shop Inventory

(13)
Miscellaneous1

A small lantern inlaid with polished bone and moonstone. Emits a soft cold light like moonlight. Undead within 10 feet have disadvantage on Stealth checks while it is lit.

Provides bright light in 20 ft / dim light 40 ft. Undead within 10 ft have disadvantage on Stealth checks when lit. Can be lit or extinguished as an action. Holds a charge for 10 nights (one night = 8 hours); regains charges at dawn if left in moonlight.
Miscellaneous1

A pinch of shimmering fairy dust that grants advantage on one Charisma (Persuasion) or Dexterity (Stealth) check when blown toward the target.

Single use. Must be used within 1 minute of purchase or it loses potency in bright daylight.
Potions1

A pale-blue potion that, when thrown as a splash or drunk, causes affected creatures to fall into a magical sleep (as the sleep spell) for up to 1 minute unless awakened by harm.

Functions as sleep spell (save ). If thrown as splash, creatures in 5-ft radius affected.
Miscellaneous2

A parchment scroll inscribed with funerary runes. Casting preserves a corpse from decay for 10 days and prevents it from becoming undead via necromancy unless the spell is broken.

Spell: Gentle Repose (3rd-level equivalent effect). Single use.

A single-use spell scroll containing Animate Dead (3rd-level). Useful for necromancers; caution advised in city limits.

Spell: Animate Dead. Single use. If the user's spellcasting ability doesn't match, a check is required to cast.
Miscellaneous1

A slender wand of polished elderwood, tipped with a tiny carved skull. Holds 7 charges. You can expend charges to cast animate dead (3 charges) or speak with dead (2 charges). Regains charges at dawn.

Charges: 7. Animate Dead (3 charges, save ), Speak with Dead (2 charges). If you expend the last charge, roll a d20; on a 1 the wand crumbles to dust.
Miscellaneous1

A soft cap embroidered with tiny moth skulls. While worn, you have resistance to necrotic damage once per long rest and gain +1 to Arcana checks involving undead.

Grants resistance to necrotic damage one time per long rest. bonus to Arcana checks regarding undead.
Weapons1

A small +1 dagger that glows faintly in moonlight. On a critical hit, the target must succeed on a Wisdom save or be frightened until the end of its next turn as memories of fairy trickery flit through its mind.

Atk On critical hit, target makes Wisdom save or is frightened 1 round. Faintly luminous in moonlight.
Miscellaneous1

A jar of iridescent ointment made from moonflower and bone-ash. Applied to wounds, it staunches bleeding and mends tissue slowly.

Heal 2 HPEach use (applied to a creature) restores HP immediately and reduces ongoing necrotic damage by half for 1 minute. 4 uses per jar.
Miscellaneous1

A shimmering cloak threaded with spider-silk and moonlight. Grants +1 to AC (when not wearing armor) and advantage on one Dexterity (Stealth) check per short rest. Once per long rest, you may cast pass without trace (no material components).

AC +1Grants +1 AC when not wearing armor. One advantage on Stealth check per short rest. Cast pass without trace once per long rest.
Miscellaneous1

A smooth black seed threaded on a chain. While carried, undead have disadvantage on Wisdom (Perception) checks to notice you within 30 feet.

Undead within 30 ft have disadvantage on Perception checks to notice the bearer. Does not affect active senses like hearing shouts; subtle writ of quiet.
Miscellaneous1

A crystal phial containing a trapped will-o'-wisp. While sealed it provides lantern-like light and whispers soft lullabies. Opening or releasing it may anger the will-o'-wisp.

When sealed: provides bright light 10 ft / dim 30 ft, and grants advantage on Charisma checks vs fey. Releasing the will-o'-wisp restores its full nature and may act unpredictably.
Miscellaneous1

A small bundle containing: powdered bone (1 oz), moonflower petals (handful), a vial of grave soil (2 oz), black thread, and a set of scented candles. Useful for low-level rituals and spell components.

Provides common spell components for necromancy and fey-themed rituals. Not suitable in place of costly material components.
QU

Quinn Sarqen

Fairy (fey)Wizard (School of Necromancy)Lvl 8

Shop Atmosphere

Quinn is nonbinary, soft-spoken, and sprinkles polite mischief into every sale. The shop smells of moonflower, incense, and old parchment; moths with tiny paper tags flutter about and sometimes rest on customers. Quinn will trade gossip, favors, or a story in exchange for a discount (a well-told tale of a lost grave, a clever bargain, or delivering a small item from the Dreamwoods). They will refuse to sell items for wanton bloodshed or callous desecration; items requiring 'evil' alignment to attune are hidden and only offered after intense questioning. The shop's ledger registers emotional tonality—unpleasant patrons find prices subtly higher. Quinn sometimes offers to bind small undead with humane terms and insists on proper funerary rites.
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