Veyr's Emporium of Arcana & Sundries - AI-generated fantasy Shop

Veyr's Emporium of Arcana & Sundries

Est. 2025 Half-Elf Wizard (School of Conjuration)

Veyr's Emporium of Arcana & Sundries

Selan keeps a small mechanical owl named 'Tarn' that retrieves items from upper shelves, and he insists on offering tea to any buyer before haggling — once the ...

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Shopkeeper

Selan Veyr, a Half-Elf Wizard (School of Conjuration) (Lvl 13)

Keeper's Species

Half-Elf

12 Misc3 Potions2 Weapons1 ArmorEst. 111.4k gp

Shop Inventory

(18)
Miscellaneous12

A tightly stitched leather pouch filled with nonconsumable arcane components (tiny feathers, chalk, bits of glass) suitable for most common spells.

Holds material components worth up to 50 gp that lack a listed cost; removes the need to track common components for casting.

A palm-sized clear quartz carved into a faceted rod. Serves as an arcane focus for sorcerers and wizards.

Can be used as an arcane focus; property etched with a faint ward that grants advantage on checks to identify illusions once per day.

A parchment inscribed with the Fireball spell. Single use; if used by someone who can't cast the spell, a spellcasting ability check is required.

Single-cast scroll; consumed on use. If read by a caster with Fireball prepared or known, it casts normally.

A delicate scroll that releases a great cone of freezing air when read. Single use.

Single-cast. Works without preparation if a caster can read it; otherwise a check is required.

A rare and expensive scroll that lets the reader cast Teleportation. Highly sought after by guilds and caravans.

Single use. Casting carries normal teleportation risks (mishap on unfamiliar destination).

A cloth bag that opens into an extradimensional space for carrying goods.

Contains up to 500 lb, 64 cubic ft. Does not affect wearer speed normally, but tearing or mis-using can be hazardous.

A band of folded mithral with a tiny sapphire inset. It hums softly against the skin.

AC +1Grants +1 to AC and +1 to saving throws while worn.

A carved ebony wand with silver filigree. Stores energy to cast Magic Missile.

7 charges. Spend charges to cast Magic Missile (1 charge = 1st-level version). Regains charges daily at dawn.

A scorched wand with a crystal tip that flares when agitated. Can cast Fireball using stored charges.

7 charges; spend 1–3 charges to cast Fireball at varying strengths. Regains charges daily. Misuse risks a minor backlash on a natural 1 (DM adjudication).

A heavy black staff crowned with a multifaceted gem. Radiates raw arcane potency.

Atk Provides a bonus to attack rolls made with it. Has multiple spell functions and 20 charges for spells; can be used to bolster defenses with a limited-use protective ability. Regains charges at dawn.

A pale blue stone that orbits the user's head and sharpens cognition.

While the stone orbits the user, it grants a bonus to Intelligence (or grants advantage on certain checks depending on DM ruling).

A small vial of glittering powder that grants invisibility when cast in the air.

A cloud of dust can grant invisibility to those within it for a short duration; exact timing and limitations per item rarity.
Potions3

A ruby-red potion that mends minor wounds when drunk.

Heal 7 HP

A sparkling vial containing a potent restorative liquid.

Heal 14 HP

A rare, viscous potion that instantly knits deep wounds.

Heal 26 HP
Weapons2

A finely balanced longsword etched with a faint rune. Grants a modest magical bonus.

Atk +1 to attack and damage rolls. The rune glows briefly when undead are nearby.

A masterwork blade humming with stable enchantment. Favored by veteran warriors.

Atk +2 to attack and damage rolls.
Armor1

A dark green cloak woven with silver thread; it seems to shrug off bad luck.

AC +1Grants +1 to AC and +1 to saving throws while worn.
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Selan Veyr

Half-ElfWizard (School of Conjuration)Lvl 13

Shop Atmosphere

Selan keeps a small mechanical owl named 'Tarn' that retrieves items from upper shelves, and he insists on offering tea to any buyer before haggling — once the tea is drunk you may get a reading on your future free of charge. He catalogues rare purchases in a bound ledger and refuses to sell certain items to those whose allegiances he dislikes; he prefers scholars, explorers, and those who bring genuine lore in trade. The shop smells faintly of ozone and parchment; shelves are arranged to funnel customers past a glass case of curios (many behind the counter). Selan sometimes offers a lower 'scholar discount' if the buyer trades a unique spell, lore, or a binding component.
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