Ironbolt Armory

Est. 2025 Human Fighter

Ironbolt Armory

The Ironbolt Armory sits on a corner where the street narrows, its windows fogged with metal dust and polish. Racks of weapons crowd the front, while armor stan...

MA

Shopkeeper

Magda Corvin, a Human Fighter (Lvl 6)

Keeper's Species

Human

4 Weapons4 Armor7 Misc2 PotionsEst. 13.4k gp

Shop Inventory

(17)
Weapons4

A well-forged steel longsword balanced for battlefield and dueling work. Reliable and commonly used by soldiers and adventurers.

A long, recurved bow of seasoned yew. Favored by rangers and hunters for reach and accuracy.

A longsword subtly etched with silver runes; hums faintly when drawn. A true +1 weapon.

Atk +1 to attack and damage rolls when wielded.

A custom halberd with a dark oak haft and a runed blade; engraved with a warding knot. It is well balanced and favored by guards.

Atk Minor battlefield control enchantment; balanced for mid-level parties.
Armor4

Interlocking rings of iron; heavy but sturdy protection favored by frontline fighters.

AC +16

A broad wooden-and-iron shield emblazoned with the shop's mark. Simple, dependable protection.

AC +2

A stout shield inlaid with a faintly glowing band; the runic edge seems to push blows aside.

AC +3While wielding, grants a total of +3 to AC (shield +2 plus +1 enchantment).

Soft-soled leather boots that seem to hug the ground and swallow sound.

Miscellaneous7

A bundle of well-fletched arrows suitable for most hunting and adventuring bows.

A travel-worn cloak with a soft sheen. The wearer feels steadier and more protected.

AC +1Continuous passive effect; modest protective enchantment.

A simple silver ring with a tiny milky gem. Hung on a peg behind the counter is always a reminder of careful craftsmanship.

AC +1

A leather pouch with salves, bandages, and splints. Frequently used by soldiers and scouts.

A bitter liquid in a stoppered vial that helps purify the blood and steady the stomach.

When ingested grants advantage on saving throws against poison for 1 hour.

A sealed ceramic flask of sticky, flammable paste that bursts into flame when broken against a target.

Can be thrown to create localized burning effect on contact.

A small oiled glass phial of lamp oil. Standard supply for torches and lanterns.

Potions2

A small glass vial of red liquid. Common restorative draught carried by travelers.

Heal 7 HP

A stronger healing potion; favored by veteran adventurers for tougher wounds.

Heal 14 HP
MA

Magda Corvin

HumanFighterLvl 6

Shop Atmosphere

The Ironbolt Armory sits on a corner where the street narrows, its windows fogged with metal dust and polish. Racks of weapons crowd the front, while armor stands loom in the back like silent sentries. A low forge and a sharpening stone clank continuously from the rear workbench. The shop smells of coal, oiled leather, and a tang of copper. The owner keeps a pot of strong black tea simmering at the counter and pins battered helmets to the rafters as trophies. The shopkeeper is Magda Corvin, level 6 human fighter, a former city watch sergeant who opened the armory after retiring from active duty. Magda is barrel-chested with a cropped gray braid, a missing front tooth from a brawl long ago, and a scar that runs from temple to jaw. She is meticulous about balance and fit, offers free minor repairs for repeat customers, and will haggle reasonably with adventurers who bring trade or salvage. Quirks: Magda whistles a strict marching tune while she works, keeps a ledger tucked inside a hollow warhammer, and refuses to sell enchanted items to anyone she judges dishonest. She will offer a 10% discount to customers who can best her in a quick lifting contest of a 50 lb training shield.
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