Hearth & Haul General Store
Est. 2025 • Human Rogue
Hearth & Haul General Store
Hearth & Haul sits on a busy corner, its windows fogged by potions and spice. The owner keeps a mason jar of collected coins by the till labeled 'stray coppers'...
Shopkeeper
Marta Thornwell, a Human Rogue (Lvl 6)
Keeper's Species
Human
Shop Inventory
(23)A sturdy coil of hempen rope, 50 feet long. Useful for climbing, hauling, and improvised traps.
A leather roll of picks, files, and small tools required for locks and traps.
Dried meat, hardtack, and scraps to sustain a traveler for a day.
A compact kit for starting fires in wet or windy conditions.
A flexible skin container for water; easy to carry and seal.
A wool bedroll for the road, offering basic comfort and insulation.
A woven sack whose mouth opens to a roomy extradimensional space.
A parchment scroll containing a single 1st-level spell for one-time use.
Soft-leather boots that seem to drink up sound.
A small clay jar with a cork; when broken it fills the area with thick, choking smoke.
A traveler's compass that always points to true north and steadies the mind.
A tin of Everclean soap favored by sailors and caravan leaders.
A small glass vial of red liquid that mends wounds when drunk.
A stronger healing draught for more serious injuries.
A well-forged, balanced longsword with a leather-wrapped hilt.
A short, sharp blade ideal for close-quarters and stealthy work.
A reliable shortbow for hunters and travelers.
A light crossbow for ranged combat; simple, sturdy construction.
A magic longsword with a faint blue glow along the fuller.
A finely made dagger favored by assassins of the riverwardens; faintly venomous.
Light armor that offers good mobility; common among scouts and rogues.
A round wooden shield with reinforced rim and a painted crest.
A protective cloak with a faint shimmer to its weave.
Marta Thornwell
Shop Atmosphere
“Hearth & Haul sits on a busy corner, its windows fogged by potions and spice. The owner keeps a mason jar of collected coins by the till labeled 'stray coppers' and hums the same two bars of a sea shanty while working. A wooden cat named Patches naps on a stack of bedrolls and will insist on 'inspecting' any purchases you set on the counter. The proprietor gives friendly haggles to adventurers who can tell a true story of danger and honor - but refuses to sell poisons to those he judges cruel.”
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