The Sable Bog Emporium

Est. 2025 Human Druid

The Sable Bog Emporium

The shop sits on stilts above a fetid pool. Dragonfly lanterns hum, jars of phosphorescent fungus line the shelves, and a pet bullfrog named Patch watches custo...

ED

Shopkeeper

Edda Mire, a Human Druid (Lvl 4)

Keeper's Species

Human

2 Potions10 MiscEst. 405 gp

Shop Inventory

(12)
Potions2

A small glass phial filled with a viscous, moss-tinged liquid. Warm to the touch and faintly sweet with a medicinal tang.

Heal 7 HPHeals the drinker for hit points when consumed.

A small tin of grayish salve with a faint scent of reeds and lemon. Popular with hunters who spend long days in the mud.

When applied, soothes infections and restores HP. Grants a small bonus to recovery from sickness in swamp conditions.
Miscellaneous10

A leather case filled with small splints, salves, and glass vials. Edda mends the stitching and replaces the odd splint between customers.

Use a kit to stabilize a dying creature and restore HP once per use by spending a use. Ten uses per kit.

A bitter, greenish draught in a corked vial. It tastes of iron and rot but steadies the stomach against toxins.

Grant advantage on saving throws against poison for 1 hour after drinking.

A flask with a wax-sealed stopper and a paper tag showing a faded symbol of a sun. The liquid glows faintly in the dark.

When splashed on a fiend or an undead creature, it deals radiant damage. Can be used to consecrate a small area briefly.

A sealed clay vial packed in tar and moss. Shaking it makes the dark liquid slosh and hiss like a sleeping toad.

On a hit the target or object catches alchemical flame for a short time.

A vial of sour-smelling liquid that eats at cloth and bark when spilled. Edda sweats when she sells the last few.

Acid splashes deal acid damage to a creature hit and a smaller amount to anyone nearby.

A wax-sealed scroll stained with swamp silt. The ink shimmers slightly like reflected moonlight on water.

A single-use scroll containing the 1st-level spell Fog Cloud. Usable by a caster who can cast that spell or by an untrained user making the appropriate spellcasting ability check.

A glass globe hung on a braided reed thong. Inside a tiny motes of light drift like minnows under a surface.

Sheds dim, cold green light in a 10 foot radius. The light smells faintly of algae.

A scrap of paper wrapped around a pinch of gray dust. When wet it hisses and produces faint phantom chirps of frogs.

When tossed into water, creates harmless illusions and muffled croaks that can mask noise or draw attention for 1 minute.

A dried toad carved from swamp bone and threaded on a black thong. It seems to prefer resting against the skin.

A tiny carved toad on a leather thong that, when worn, grants +1 to survival checks in bog or marsh terrain for 8 hours. The charm occasionally croaks at inconvenient moments.

A loose page torn from an old spellbook, ink blotched and smells faintly of peat. Edda warns that the page answers mud more readily than men.

A single-use grimoire page. If read with intent to curse, imposes disadvantage on one target's next attack in swamp terrain. If read to bless, grants a target +1 to saving throws vs fear for 1 hour.
ED

Edda Mire

HumanDruidLvl 4

Shop Atmosphere

The shop sits on stilts above a fetid pool. Dragonfly lanterns hum, jars of phosphorescent fungus line the shelves, and a pet bullfrog named Patch watches customers with one lazy eye. Edda hums old lullabies while she works and sometimes barters favors in place of coin. She insists customers remove their boots before stepping inside and will press a leaf into a willing buyer's palm as a mark of trust.
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