Tolliver's Trading Post

Est. 2025 Human Commoner

Tolliver's Trading Post

Tolliver's Trading Post sits on the crossroads outside town: a low, wide building of weathered planks and a crooked sign. Inside are neat rows of hooks, barrels...

GA

Shopkeeper

Garrick Tolliver, a Human Commoner (Lvl 3)

Keeper's Species

Human

3 Weapons2 Armor1 Potions15 MiscEst. 302 gp

Shop Inventory

(21)
Weapons3

A sharp steel blade kept honed and balanced. Useful for close work and as a last-resort weapon.

A short-bladed sword favored by travelers and city guards alike.

A stout crossbow, reliable for hunting and defense on the road.

Armor2

A sturdy wooden shield rimmed in iron. A staple for any adventurer who expects trouble.

AC +2

Soft leather armor hardened and stitched for road use. Comfortable for long travel.

AC +11
Potions1

A clear glass vial containing a restorative red liquid. A common and dependable healing potion.

Heal 7 HP
Miscellaneous15

A leather bundle with bandages, salves and splints. A practical aid for emergencies on the road.

Heal 1 HPEach use can stabilize a creature and restore 1 hit point when used correctly.

A wax-and-wood stick bound with pitch. Tolliver sells them by the dozen for campfires and reading maps at night.

A small hardened steel striker and flint. Essential for lighting torches and lamps.

Clear, slightly oily liquid kept in a corked glass vial for lamps and torches.

A brass hooded lantern with a glass pane, perfect for travel at night and inside caves.

A coil of durable hempen rope, good for climbing, tying cargo, and improvised traps.

A well-made backpack with room for bedrolls and tools. Tolliver repairs stitching for a copper if you buy a new one.

A rolled bedroll bound with leather straps, not luxurious but keeps the dew off you.

A worn but clean waterskin, patched in a few places. Tolliver promises a free refill for customers who buy three rations.

Dried meat, hard cheese, and a dense bread cake wrapped in oilcloth. Reliable and filling.

A reinforced pouch with a tie and brass seal. Keeps coins from clinking too loudly.

A small brass calibrator engraved with Tolliver's mark. Slightly magical help for detecting clipped or counterfeited coins.

Gives advantage on a single appraisal of coinage or small objects once per day.

A dense bundle of preserved bread, jerky and cured fruit made to Tolliver's own recipe. Packs a lot of nutrition into a small space.

Food so preserved avoids common foodborne illnesses for 30 days.

A brass compass with an enchanted needle that steadies the hand of the traveler.

Grants +1 to Survival checks when used for navigation and prevents the 'lost' condition in natural terrain once per long rest.

A black stone pulsed with a faint ember at its core. Popular with campers who dislike open flames left unattended.

Once per day the stone can ignite like a torch, providing bright light for 1 hour.
GA

Garrick Tolliver

HumanCommonerLvl 3

Shop Atmosphere

Tolliver's Trading Post sits on the crossroads outside town: a low, wide building of weathered planks and a crooked sign. Inside are neat rows of hooks, barrels and jars. The shop smells of leather, dried herbs and boiling stew. Garrick Tolliver runs the post: a human Commoner, level 3, with a permanent tan and a slow, friendly grin. He keeps a battered ledger, a mug of tea, and a brass bell he rings when goods of note arrive. Garrick greets customers by offering a salted piece of jerky and a stamped toll token; he will always haggle in good humor and will trade minor favors for groceries. He whistles a soft traveling song while he works and keeps one shelf reserved for items he 'trusts to road-tested travelers.'
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