The Weathervane & Tackle
Est. 2025 • Human Bard
The Weathervane & Tackle
Maris hums an old reef-shanty when making deals and rewards customers who offer a fresh sea tale with a free 'lucky' chew of salted kelp. The shop smells faintl...
Shopkeeper
Maris "Salt" Tiller, a Human Bard (Lvl 5)
Keeper's Species
Human
Shop Inventory
(19)Sturdy, slightly briny rope treated to resist rot and sea-salt. Trusted by deckhands for hauling sails and survivors.
A durable bolt of canvas used for patching sails or fashioning improvised shelters at sea.
A solid iron hook with three barbed prongs. Good for boarding or climbing rigging.
A brass lantern with wick and oil; hood flips shut to dim light and prevent glare—useful on foggy decks.
A week's worth of preserved provisions in a compact bundle; familiar flavor of salt and smoke.
A sailor's notebook with waxed pages that can be written on in rain and hold up to seawater splashes.
A brass whistle tuned to carry over surf and fog; used to call watch or warn of rocks.
A sealed crystal vial with clouded fluid that indicates approaching weather by forming patterns inside.
A hand spyglass cased in brass, its lens slightly clouded by salt but still capable of long-range observation.
A cloudy bottle said to carry a whisper of the sea. Effects vary—Maris warns that results can be peculiar.
A compact set of weighted needles, wax, spare line, and a booklet of useful knots for rigging and rescue.
A numbered stub entitling the bearer to the weekly Harbor Draw. Prizes range from a bag of coins to a 'blessed' trinket from a sea priest.
A glass bottle with a wax seal. Often used to send secret notes across currents—or as a dramatic gift.
A slightly luminous slug preserved in brine. Mostly bought by collectors, alchemists, or pranksters.
A small flask of red liquid that mends wounds when drunk.
A potent crimson draught prized by ships' surgeons for stabilizing grievous wounds.
A bitter vial to stave off common venoms—useful against rotten-catch and reef-bite.
A briny, effervescent concentrate that allows the drinker to breathe underwater for 1 hour.
A coarse net reinforced with lead knots; as good for trawling fish as for snaring small, inattentive foes.
Maris "Salt" Tiller
Shop Atmosphere
“Maris hums an old reef-shanty when making deals and rewards customers who offer a fresh sea tale with a free 'lucky' chew of salted kelp. The shop smells faintly of fish, tar, and lemon oil. Maris keeps a battered ledger of 'uncollected fortunes'—if the party buys three Harbor Draw tickets in a row, she might offer them a tip (true or not) about a rough patch of water or a rumored cargo.”
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