The Luminous Phial

Est. 2025 Half-elf Artificer (Alchemist)

The Luminous Phial

The shop smells of lemon peel, rainwater, and old paper. Motes of luminescent dust float perpetually near the rafters and rearrange themselves into sigils when ...

MO

Shopkeeper

Morrigana Veyl, a Half-elf Artificer (Alchemist) (Lvl 9)

Keeper's Species

Half-elf

19 Potions2 MiscEst. 10.6k gp

Shop Inventory

(21)
Potions19

A small red vial whose contents glimmer like garnet dust. The oldest and most reliable remedy on the shelves.

Heal 7 HPRestores hit points equal to roll of .

A deeper red vial that warms to the touch. Favored by front-line fighters who want to keep going.

Heal 14 HPRestores hit points equal to roll of . Consumed as an action.

A vial of burnished crimson that emits a subdued pulse when held upright.

Heal 28 HPRestores hit points equal to roll of .

A heavy phial filled with a radiant, almost molten liquid that sings faintly when uncorked.

Heal 45 HPRestores hit points equal to roll of .

A pale green flask with a tendril of vapor drifting from its lip. Useful for scaling city walls and cliff faces.

Effects of the climb spell for 1 hour.

A clear, bubbling phial that smells faintly of sea salt and kelp.

Allows the drinker and up to ten minutes of breathing underwater for the duration.

A bubbling cobalt potion that settles into a shimmering blue glow.

Temporary hit points (10) plus Bless for 1 hour.

A smoky, colorless vial that seems to swallow light nearby. Corked with black wax stamped with a silent eye.

Invisibility as per the spell.

An amber phial whose surface is warm and faintly smoky.

Grants the ability to exhale flame ( fire damage, Dex save for half). Usable a limited number of times.

A silvery vial with a thin filament of smoke trapped inside. Labeled by its maker with a small rune denoting the resistance.

Resistance to one chosen energy type for 1 hour.

A smoky azure bottle that seems to contain a tiny, silvered star when held to the light.

Creates an invisible sensor as per the spell for a limited duration.

A leaf-green phial that smells faintly of hay and forest floor.

Facilitates communication and calm with beasts for the duration.

A pale gold vial that hums faintly and leaves a streak of motes when uncorked.

Doubles movement, +2 to AC, advantage on Dexterity saves, extra attack as per Speed spell rules for duration.

A small phial whose liquid glows with the faint light of a distant moonbeam.

Passive enhancement to senses in low light for the duration.

A viscous, silver-tinged draught that when swallowed leaves a cool film under the skin.

AC +1Short-term protective charm; not stackable with armor that modifies AC in incompatible ways.

A narrow vial etched with runes for focus; alchemically sharp on the tongue.

One-time boost to concentration checks (useful for casters mid-combat). Flavor: bitter, minty heat at the throat.

A flask of verdant light, kept behind the counter in the shop's refrigerated alcove.

One-time cure; viscous green-gold liquid with a faint pulse of life when uncorked.

A squat phial sealed with a cork of pale oak; opening it releases a soft blue mist.

Area-affecting somnolent vapors useful for nonlethal takedowns or escapes.

A silvery-blue drop trapped at the tip of a glass rod, it slips down the throat like cool smoke.

A quick-wisp elixir favored by scouts and escape artists.
Miscellaneous2

A stitched leather roll containing five small screw-top glass phials.

Set of 5 empty phials; heat-treated and corked for long-term storage.

A compact kit wrapped in oilcloth; fragrant with faint traces of herbs and resin.

Includes small alembic, burner, and measuring spoons. Useful for characters attempting to craft potions.
MO

Morrigana Veyl

Half-elfArtificer (Alchemist)Lvl 9

Shop Atmosphere

The shop smells of lemon peel, rainwater, and old paper. Motes of luminescent dust float perpetually near the rafters and rearrange themselves into sigils when the moon is full. The shop cat, a pale-furred creature named Nimbus, sleeps inside an upturned phial and will bat at the cuff of anyone who tries to pocket a sample. Owner only accepts repairs on potions bought in this shop; she marks each bottle with a faint, colorless sigil visible only beneath starlight.
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