The Hearth and Hex

Est. 2026 Human Wizard

The Hearth and Hex

The shop sits on the edge of the village green in a low-slung timber building that smells of beeswax, old paper, and a faint tang of distilled herbs. Shelves cr...

MI

Shopkeeper

Mira Thistledown, a Human Wizard (Lvl 4)

Keeper's Species

Human

2 Potions1 Misc9 Misc3 Misc1 WeaponsEst. 1.6k gp

Shop Inventory

(16)
Potions2

A small glass phial of reddish liquid. The basic healing potion adventurers rely on.

Heal 7 HP

A glass vial of sweet-tasting liquor with a faint herbal tang.

Miscellaneous1

A tightly rolled parchment sealed with wax and a faint clerical sigil. Reading it casts Cure Wounds at 1st level.

Heal 8 HP
Miscellaneous9

A weathered leather pouch with tiny compartments and corked vials. Useful for spellcasters.

A trunk of glassware, labeled bottles, and a small brazier for distillations.

A stitched leather-bound book of blank vellum favored by apprentice wizards.

A coil of rough hemp rope suitable for climbing or tying down packs.

A wooden torch tipped with oil and rags, useful for lighting dark corners.

A stitched waterskin with a simple carved stopper.

A tinderbox useful for lighting campfires and lanterns.

A smooth pebble that hums faintly when held near the mouth.

A vial of shimmering ink favored by scribes and apprentices.

Miscellaneous3

A thick leather sack whose interior seems deeper than outward appearances suggest.

Extra-dimensional space for storage; does not change the weight carried by the user but cannot contain living creatures safely.

A small brass lantern with an opal pane that glows without wick or oil.

No fuel needed; dims and brightens on command; ideal for indoor lighting without smoke.

Soft leather boots lined with dark moss; their soles leave little trace.

Weapons1

A finely balanced short sword with a faint silver runework along the guard. Grants +1 to attack and damage.

Atk
MI

Mira Thistledown

HumanWizardLvl 4

Shop Atmosphere

The shop sits on the edge of the village green in a low-slung timber building that smells of beeswax, old paper, and a faint tang of distilled herbs. Shelves cram every wall from floor to rafters and many items hang from the beams in labeled pouches. A battered oak counter bears a brass scale and a smudged ledger where Mira notes purchases in a cramped hand. A friendly but precise hush falls when someone opens the glass cabinet holding the rarest wares. Local farmers bring small trade for simple enchantments and travelers leave odd trinkets under the eaves on rainy nights.
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