The Gilded Cutlass General

Est. 2026 Human Rogue (Swashbuckler)

The Gilded Cutlass General

The owner always tacks a sprig of dried sea lavender to the counter to 'ward off bad tides.' A battered bell shaped like a tiny anchor rings whenever a particul...

CA

Shopkeeper

Captain Mirelle "Grey" Voss, a Human Rogue (Swashbuckler) (Lvl 9)

Keeper's Species

Human

15 Misc2 Potions2 Weapons1 ArmorEst. 5.8k gp

Shop Inventory

(20)
Miscellaneous15

A coil of sturdy hempen rope, frayed at the ends but strong enough for climbing, mooring, or rigging.

Simple torches wrapped in oil-soaked cloth. Useful for lighting decks, dark alleys, or signaling.

Dried meats, hardtack, and salted fruit packed into a provision bundle for a day's travel.

A stitched leather waterskin with a waxed interior. Essential on long voyages beneath the sun.

A rough canvas bedroll, treated with oil to resist damp and salt spray.

A hooked iron grapnel for latching onto rigging, parapets, or the rails of another vessel.

A bag of polished ball bearings; scatter them to make enemies slip or to jam mechanisms.

Can be scattered across a 10-foot-wide surface to create difficult footing

A small flask of lamp oil; handy for lanterns, greasing ropes, or creating a burning hazard.

Can be lit to burn for 2 rounds in a 5-ft square

A small tinderbox with flint, steel, and dry tinder for starting fires quickly on deck or shore.

A brass-cased spyglass with a leather cover. Often sold behind glass and guarded with a stout lock.

A cloth-and-leather sack that opens to a pocket dimension. A favorite among smugglers and captains.

Extra-dimensional storage

A small, well-packed powder keg meant to demolish a locked hatch or send a boarding party scattering.

Explodes in a 5-foot radius; save for half

A dull copper coin engraved with a tiny skull. Sailors believe it carries a sliver of luck from a drowned saint.

Once per long rest, allows reroll of one ability check, saving throw, or attack roll (use the new result)

Ceramic smoke bombs filled with salt, black powder, and tinder. Preferred by raiders for quick escapes.

When thrown, creates a cloud of thick smoke (20-foot radius) that heavily obscures for rounds

A jar of sea-sourced salve with herbs and crushed shell, treasured by sailors for wound care between ports.

Heal 8 HPHeals HP when applied; soothes salt sores and reduces infection chance
Potions2

A small vial of red liquid. Drinking it heals wounds and steadies the nerves.

Heal 50 HP

A stronger restorative draught favored by officers and privateers after boarding actions.

Heal 100 HP
Weapons2

A finely balanced rapier with a gilded guard. It handles like an extension of the wielder's arm.

Atk A +1 rapier favored by fencing captains

A single-shot flintlock pistol commonly used in coastal skirmishes; pistols are treated as rare technology and sold with careful instruction.

Optional rules apply; misfire chance if unmaintained
Armor1

A reinforced leather wristguard with a spring-steel insert. It helps a duelist parry unexpected strikes.

AC +1Once per short rest, as a reaction adds +1 AC against one attack
CA

Captain Mirelle "Grey" Voss

HumanRogue (Swashbuckler)Lvl 9

Shop Atmosphere

The owner always tacks a sprig of dried sea lavender to the counter to 'ward off bad tides.' A battered bell shaped like a tiny anchor rings whenever a particularly tall tale is told in the shop.
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