Iron & Ember Smithy

Est. 2026 Mountain Dwarf Fighter (Battle Smith flair)

Iron & Ember Smithy

Thorin whistles old hammer tunes while he works and insists on wrapping every purchase in oiled leather. He offers a free temper-check on any bought weapon once...

TH

Shopkeeper

Thorin Ironmantle, a Mountain Dwarf Fighter (Battle Smith flair) (Lvl 12)

Keeper's Species

Mountain Dwarf

4 Weapons3 Armor8 Misc2 PotionsEst. 42.7k gp

Shop Inventory

(17)
Weapons4

A finely balanced longsword with runed iron along the fuller. Comfortable to wield and favored by veterans.

Atk This longsword is magically +1 to attack and damage rolls.

A master-forged blade with a darkened tang and a faintly humming edge. Heavy but perfectly balanced.

Atk This longsword grants +2 to attack and damage rolls.

A sword whose edge seems to breathe with inner fire. The hilt is cold until the command word is spoken.

On a bonus action the wielder can speak a command word to cause the blade to erupt in flame for up to 1 hour; while ablaze it deals an extra fire damage and sheds bright light 40 ft / dim 40 ft.

A warhammer with a head forged in ash-steel. The face is stamped with a small coal motif that glows faintly after use.

Atk This warhammer functions as a +1 weapon. Once per short rest the wielder can channel ember-forged heat to add fire damage on a hit and ignite nonmagical combustibles.
Armor3

A set of plate with fine rivets and runic reinforcing on the breastplate. Looks like it could hold up against a giant's blow.

AC +1Forged with an inner lattice that resists tempers, the armor grants a +1 magic bonus to AC.

A heavy iron shield, its rim hammered smooth. A faint sigil along the boss glows when a strike lands.

AC +1A bonus to AC while wielding this shield.

A pair of interlocking iron bracers lined with leather. They are light and fitted for active combat.

When activated as a reaction, grant +2 temporary AC against a single attack. Recharge after a short rest.
Miscellaneous8

A travel-worn cloak with a silver thread along the hem. Feels reassuring to the touch.

AC +1While worn, grants +1 to AC and +1 to saving throws.

A simple band of blackened steel set with a tiny chip of polished moonstone. Keeps the wearer steady in chaos.

AC +1Grants bonus to AC and to all saving throws while wearing.

A clear, gelatinous oil with glittering silver shards. A single vial is something a veteran saves for the truly dangerous fight.

Coats one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. For 1 hour the coated items are magical and gain +3 to attack and damage rolls.

A pair of well-polished leather boots with brass heel clasps. They hum faintly when worn.

While wearing, can use a bonus action to click heels and double walking speed; opportunity attackers have disadvantage. Effect lasts up to 10 minutes total per day (recharges on long rest).

A leather quiver with twenty shafted arrows, each tipped with a faintly blue metal point.

Arrows count as magical for overcoming resistances and gain +1 to attack and damage for one volley.

A small sealed tin with a pungent, oily compound forged from beeswax and rare soot. Used by master smiths to temper and finish metal.

When applied before a tools check or a weapon repair, grants advantage on Smith's Tool or Tinker's Tool checks for one hour.

A stout leather roll with pockets holding a smith's everyday tools. Handy for repairs on the road.

Contains hammer, tongs, whetstone, set of spare rivets and a small portable anvil plate.

Blackened iron shoes hammered with tiny studs. Mounted riders prize these for sustained marches.

Grants the mount advantage on checks to maintain footing over difficult terrain and a +5 ft passive travel speed when properly fitted for 24 hours.
Potions2

A common curative used by field medics. The liquid glows faintly when shaken.

Heal 14 HPA bright red potion in a glass vial; standard battlefield aid.

Expensive and treasured by adventurers, this potion mends grievous wounds far beyond common tonics.

Heal 28 HPA thick, ruby potion that warms the throat when swallowed.
TH

Thorin Ironmantle

Mountain DwarfFighter (Battle Smith flair)Lvl 12

Shop Atmosphere

Thorin whistles old hammer tunes while he works and insists on wrapping every purchase in oiled leather. He offers a free temper-check on any bought weapon once within a month.
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