The Verdant Crucible

Est. 2025 Dwarf Alchemist

The Verdant Crucible

The shop is built into the trunk of an ancient oak tree, its shelves and counters grown directly from the wood. Every potion has a hand-written label in Dwarvis...

BR

Shopkeeper

Bramlin Mossbeard, a Dwarf Alchemist (Lvl 5)

Keeper's Species

Dwarf

8 Potions3 MiscEst. 623 gp

Shop Inventory

(11)
Potions8

A small vial filled with bright red liquid that smells faintly of crushed sage. Restores minor wounds.

Heal 1 HPHeals HP.

A sticky, fiery concoction in a clay flask, known for its devastating burn. Handle with care.

Deals fire damage on a direct hit; 1 fire damage for 1 round.

A greenish, sharp-smelling elixir brewed from rare forest herbs. Bolsters against disease.

+5 alchemical bonus on Fortitude saves vs. disease for 1 hour.

A crystalline, bitter potion derived from the nectar of fireblooms and moss.

+5 alchemical bonus on Fortitude saves vs. poison for 1 hour.

A viscous, amber potion with chunks of bark floating inside. Grants toughened, bark-like skin.

AC +2+2 natural armor bonus to AC for 10 minutes.

A shimmering orange liquid that glows faintly in its corked bottle. Restores moderate health.

Heal 2 HPHeals HP.

A fresh herbal tonic, sparkling with droplets of morning dew. Rumored to gently invigorate the drinker.

Restores ability damage to Constitution OR removes fatigued condition.

A pale blue potion that crackles with icy air. Temporarily chills the skin, numbing pain.

Causes cold damage (thrown) or grants resistance 2 to fire for 10 minutes (if drunk).
Miscellaneous3

A simple satchel of mashed roots and herbs, commonly applied to scrapes and bruises.

Provides bonus on Heal checks; stabilizes wounds when used with Heal check.

A hand-poured green candle, meant to calm nerves and ward off mosquitoes.

Reduces natural insect presence in 10 ft. radius for 1 hour.

A belt pouch of reusable vials, made for sample collection or potion storing.

BR

Bramlin Mossbeard

DwarfAlchemistLvl 5

Shop Atmosphere

The shop is built into the trunk of an ancient oak tree, its shelves and counters grown directly from the wood. Every potion has a hand-written label in Dwarvish and Common, and the air is always thick with incense and the earthy scent of moss. Bramlin is fiercely proud of his wares, but tells an overly long anecdote for every item sold, especially if asked about the origin of an ingredient.
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