Thistlewick's Bottled Remedies

Est. 2026 Rock Gnome Artificer (Alchemist)

Thistlewick's Bottled Remedies

Owner insists you rinse any vial you buy from the in-house sink before stowing it; offers a small loyalty stamp on the 10th purchase that grants a free sample. ...

ME

Shopkeeper

Merrin Thistlewick, a Rock Gnome Artificer (Alchemist) (Lvl 6)

Keeper's Species

Rock Gnome

13 Potions3 MiscEst. 17.3k gp

Shop Inventory

(16)
Potions13

A small red vial that glimmers when shaken. The most common restorative potion.

Heal 7 HPInstantaneous healing; drinking a potion is a bonus action.

A deeper red, slightly viscous liquid in a corked phial. Packs a stronger restorative punch.

Heal 14 HPInstantaneous healing; good mid-dungeon emergency item.

A large, ruby-red bottle sealed with wax. Only used for dire emergencies.

Heal 26 HPRare item, usually kept behind the counter or sold by request.

A layered brown-silver-grey potion that looks like sedimentary rock in a bottle.

Useful for dungeon vertical challenges and scaling walls.

A cool, blue vial that smells faintly of salt and pondweed.

Standard for sea voyages and underwater exploration.

An orange, smoky liquid; opening the vial lets out a faint puff of warm air.

Good for dealing with grouped enemies or triggering environmental hazards.

A thick, glassy potion whose color shifts depending on the damage type it resists.

Ask the proprietor which resistances are currently bottled.

A bubbling blue potion that steams gently as if boiling.

A favorite before tough fights; considered rare and costly.

A syrupy, lightning-palebottle. It thrums faintly when handled.

Very rare; must be specially ordered. Haste grants +2 AC, doubled speed, advantage on Dex saves, and an extra action limited by the spell.

A bottle that appears empty but feels like it holds a cool, weightless liquid.

Extremely prized by scouts and thieves; usually special-order only.

A clear, red elixir with tiny motes of light floating inside.

A rare but practical remedy for long expeditions into cursed places.

A muddy, brown-green brew that sometimes reveals tiny feathers or whiskers when agitated.

Excellent for handling mounts, familiars, or hostile animals encountered in the wild.

A greenish tincture that clears the sinuses and leaves a cool aftertaste.

Brewer's specialty; popular with cavers and sewer-delvers.
Miscellaneous3

A small amber phial of bitter-smelling liquid used to stave off poisons.

Non-magical consumable, useful for poison-prone areas.

A leather satchel full of bandages, salves, and splints.

Basic medical kit; not magical.

A jar of black, granular salve that warms to the touch and smells faintly of smoke.

Handy for crossing hot coals or fighting flame-wielding foes.
ME

Merrin Thistlewick

Rock GnomeArtificer (Alchemist)Lvl 6

Shop Atmosphere

Owner insists you rinse any vial you buy from the in-house sink before stowing it; offers a small loyalty stamp on the 10th purchase that grants a free sample. Has an obvious fondness for bad puns and labels many bottles with tongue-in-cheek names. Keeps one empty 'mystery' bottle on the counter that whistles at closing time.
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