Ironmark Quartermaster & General

Est. 2025 Human Fighter

Ironmark Quartermaster & General

The quartermaster counts stock aloud in soft, rhythmic tones whenever new customers arrive. He marks all sold items in a ledger with a precise sketch and a tiny...

MA

Shopkeeper

Marta Ironmark, a Human Fighter (Lvl 6)

Keeper's Species

Human

18 Misc1 Potions6 Weapons3 ArmorEst. 1.8k gp

Shop Inventory

(28)
Miscellaneous18

A standard adventurer's backpack of thick canvas and leather straps. Multiple small pockets for tools and rations.

Simple rolled bedroll for one; provides basic comfort and warmth.

Hemp rope, 50 feet. The guild marks the end of each coil with a small painted ironmark stamp.

Torches give light and can be used to ignite flammable materials.

Tinderbox for starting fires and lighting torches.

A simple waterskin for carrying fresh water.

Standard travel rations designed to keep adventurers fed on the road.

Fine silk rope, 50 feet. Preferred when strength-to-weight matters.

Healer's kit for battlefield first aid and stabilizing a dying creature.

Oil used to fuel lanterns or to make fires flare. One flask is enough for a night in a hooded lantern.

A hooded lantern suitable for travel and guards on watch.

Grappling hook and short kit for scaling walls or securing lines.

A forged iron crowbar, the quartermaster's favorite for opening sealed crates.

Thieves' tools, neatly maintained. Sold with a warning and a small extra charge for guild bookkeeping.

Smith's tools for repairing armor, weapons, and metal gear.

Ironmark Blazon Token issued by the guild for associates and trusted contractors.

Grants a 5% discount on standard items at Ironmark quartermasters and allows easy verification of guild deliveries.

Satchel of Organized Gear, a quartermaster's favored minor enchantment to keep an adventurer's kit neat.

Minor convenience magic. Items kept inside do not shift during travel; access only by the owner or with the quartermaster's mark.

Component pouch for casters who need to carry material components without constantly buying new supplies.

Potions1

A common restorative potion that mends wounds and restores vitality.

Heal 7 HP
Weapons6

A short, easily concealed blade favored by scouts and rogues.

Shortsword with a well-oiled blade. Common issue for guild scouts.

Longsword with a balanced hilt, suitable for veterans and recruits alike.

A light crossbow for reliable mid-range strikes. Easy maintenance.

A full-sized longbow crafted from yew and reinforced with iron fittings.

A finely balanced shortsword etched with the Ironmark crest. Enchanted to be marginally sharper in a fight.

Atk Grants +1 to attack and damage rolls when wielded.
Armor3

Studded leather armor, patched in places but still reliable and quiet.

AC +12

Chain mail in decent repair. Heavy but protective, common among guards.

AC +16

Solid wooden shield bound with iron, painted with the Ironmark crest.

AC +2
MA

Marta Ironmark

HumanFighterLvl 6

Shop Atmosphere

The quartermaster counts stock aloud in soft, rhythmic tones whenever new customers arrive. He marks all sold items in a ledger with a precise sketch and a tiny charcoal smudge. Bargains require hemming and hawing; if you break silence long enough to admire a weapon, expect a sharp, practical anecdote about its upkeep. The shop rarely closes; a single bell by the door summons a second clerk from the back where crates wait.
Visual sheet

Turn Ironmark Quartermaster & General into a sheet

A high-res, share-ready sheet you can post or print.