Hearth & Hitch General Store

Est. 2026 Human Fighter

Hearth & Hitch General Store

The shop smells faintly of browned onions and beeswax. The owner offers free tea to customers who tell a good tale. Most prices are negotiable for bulk purchase...

MA

Shopkeeper

Mara Veld, a Human Fighter (Lvl 6)

Keeper's Species

Human

15 Misc5 Weapons3 Armor2 PotionsEst. 2.8k gp

Shop Inventory

(25)
Miscellaneous15

A sturdy leather pack with compartments. Holds adventuring gear and supplies.

Spark-producing kit used to light fires and lanterns.

Hooded lantern. Burns oil for up to 6 hours on a flask.

Lamp oil. Sold by the flask.

Simple torch useful for lighting, burning webbing, or basic illumination.

One day of trail rations. Keeps a character fed while traveling.

Standard adventuring rope.

Container for water and liquids.

Standard fletched arrows for bows.

A small first-aid kit. Provides basic supplies to stabilize or treat minor wounds.

An artisan-crafted rope with a single minor enchantment that prevents slipping under strain once per day. Useful for securing wagons or anchors.

Once per day, automatically holds a dropped load for 1 hour

Weatherproof cloak treated to repel wind and cold. Small enchantment helps in harsh conditions.

Wearer has advantage on saves against cold effects once per long rest

A packet of small lead bullets used with a sling.

A Bag of Holding is a rare magical storage item. Not normally stocked, but can be procured by special order.

Can be special-ordered; limited availability

Common goods and notes tailored for traveling parties. Good for managing a party's supplies.

Weapons5

A finely balanced shortsword with a leather-wrapped grip. Magic bonus is subtle and modest.

Atk

A light throwing handaxe, useful in close quarters and as a backup weapon.

A classic adventurer's dagger that can be thrown or used in melee.

A reliable hunting longbow. Good for ranged combat and hunting.

Cheap ranged weapon. Bullets sold separately.

Armor3

Light armor that allows full mobility and does not impose disadvantage on stealth.

AC +11

Studded leather armor. Popular for rogues and rangers who need protection while staying nimble.

AC +12

A sturdy round shield that grants additional protection in melee.

AC +2
Potions2

Heals minor wounds. A common item for adventurers.

Heal 10 HP

A greater healing potion for more serious injuries. Stock is limited and priced accordingly.

Heal 25 HP
MA

Mara Veld

HumanFighterLvl 6

Shop Atmosphere

The shop smells faintly of browned onions and beeswax. The owner offers free tea to customers who tell a good tale. Most prices are negotiable for bulk purchases, but magical items are sold by reputation and may require references.
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