Underbough's Sundries & Provisions

Est. 2025 Halfling Rogue (retired; shopkeeper)

Underbough's Sundries & Provisions

Underbough's is a snug one-room shop at the edge of the market. Mira greets customers with a warm smile and a cautious eye; she offers a free mug of ale to new ...

MI

Shopkeeper

Mira Underbough, a Halfling Rogue (retired; shopkeeper) (Lvl 2)

Keeper's Species

Halfling

13 Misc2 Misc5 Misc5 Weapons3 Armor2 PotionsEst. 233 gp

Shop Inventory

(30)
Miscellaneous13

A well-made leather pack with straps and buckles; shows signs of careful repair.

A rolled canvas bed with a thin wool blanket — basic, warm enough for most nights.

A leather waterskin with a cork stopper.

Sturdy 50-foot hemp rope, useful for climbing, hauling, or makeshift traps.

A simple wooden torch soaked in pitch; burns for about an hour.

A metal lantern with a sliding hood and a glass pane; needs oil to burn.

A small glass flask of lamp oil.

Can be used to fuel lanterns or as an improvised fouling/flamethrower with a lit torch.

A bundle of metal spikes for securing rope to rock or wood.

A sheet of good-quality parchment for notes, maps, or letters.

A small bottle of ink and a sharpened quill; good for journaling or contracts.

Ten simple wax candles, useful for short-term light or marking trails.

A small set of needles, thread, and wax for quick clothing repairs.

A secured pouch containing common spell components so casters don't need to buy each spice separately.

Holds common components required for spellcasting when a spell calls for them.
Miscellaneous2

A day’s worth of salted meat, hard bread, and a small wedge of cheese.

A hearty, locally brewed ale; popular with laborers and adventurers alike.

Miscellaneous5

Contains flint, steel, and tinder for lighting fires.

Basic kit for striking sparks; good even when wet conditions challenge tinder.

Bandages, salves, and instructions for stabilizing the wounded.

Has 10 uses; each use can stabilize a dying creature without a Wisdom (Medicine) check and restore 1 HP once per use (per PHB rules).

A set of picks, files, pliers and small levers for lock and trap work.

Required for most lockpicking and trap-disarming tasks.

A heavy iron crowbar useful for prying open doors, crates, or lids.

Can give advantage on checks to pry objects when used properly.
Weapons5

Simple steel dagger — light, sharp, and easy to conceal.

Finesse, light, thrown (20/60).

A short wooden club wrapped in leather for grip.

A reliable short sword favored by scouts and light fighters.

Finesse

A compact crossbow for early-ranged fighting; requires bolts.

Loading, two-handed

A braided sling good for simple ranged attacks with small stones.

Ammunition ranged (30/120)
Armor3

Treated leather armor offering mobility for light fighters.

AC +11

A quilted suit of padded cloth — cheap and comfortable, but noisy.

AC +11Disadvantage on Stealth checks while wearing

A simple wooden shield reinforced with metal rims.

AC +2
Potions2

A small glass vial filled with red liquid that rejuvenates wounds.

Heal 7 HPHeals HP when consumed (average ~7). Common magic item.

A bitter-tasting liquid that helps counteract poisons.

Advantage on saving throws against poison for 1 hour after use (per typical antitoxin effects).
MI

Mira Underbough

HalflingRogue (retired; shopkeeper)Lvl 2

Shop Atmosphere

Underbough's is a snug one-room shop at the edge of the market. Mira greets customers with a warm smile and a cautious eye; she offers a free mug of ale to new faces and will barter if you can fix something in her shop (she's handy with repairs). She keeps the back shelf locked at night (small trinkets, a few potions), and her shop cat 'Tib' patrols laps and pockets for dropped coin — Tib is known to walk off with a copper now and then. Mira will also give a small discount (1–2 sp) to parties who share local rumors or bring trade in kind.
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