Ironhand's Edge & Forge

Est. 2025 Dwarf Fighter (Battlemaster)

Ironhand's Edge & Forge

Mirelva greets customers by thumping the counter with a gauntleted fist and insisting you call her 'Mistress Ironhand.' She keeps a small carved iron goat that ...

MI

Shopkeeper

Mirelva Ironhand, a Dwarf Fighter (Battlemaster) (Lvl 9)

Keeper's Species

Dwarf

19 Weapons1 Armor2 MiscEst. 107.9k gp

Shop Inventory

(22)
Weapons19

A well-balanced hand dagger, razor-sharp and weighted for throwing. Simple leather-wrapped hilt.

A short sword with a reinforced spine; favored by scouts and city guards.

A balanced arming sword with rune-etched fuller to reduce weight and vibration.

A heavy two-handed blade forged from layered iron for durability in repeated blows.

A long haft with a wicked axe blade and hooked spike; balanced for disciplined formations.

A well-made longbow with a yew core and backed sinew; slightly improved range and durability.

A handaxe design favored by Mirelva's ancestors; lighter than a battleaxe but with exceptional balance.

A sword whose edge warms in the wielder's hand; deals a little extra fire when lit.

Atk On command (no action), the blade sheds dim light (5 ft.).

A polearm crackling faintly with stored storm energy. The haft is ash, wrapped in leather etched with runes.

Atk Once per short rest, on a hit you can deal an extra lightning damage and push the target 10 ft.

A razor rapier with a filigreed guard. The blade hums faintly; poison grooves hidden within the fuller.

Atk On a critical hit, the target must save (Con ) or be poisoned for 1 minute; advantage on saves against its poison if you spend an action to coat the blade with venom (venom not included).

A cleverly designed crossbow with a small magazine for rapid short bursts.

Holds 5 bolts; reloading takes a bonus action instead of an action while magazine has bolts.

A heavy glaive carved with mountain silhouettes; strikes feel weightier and more resolute.

Atk On a hit, you can choose to deal an extra bludgeoning damage and gain temporary HP equal to the damage dealt (once per short rest).

A warhammer with a chapel-sure design and a haft wrapped in white leather. Favored by holy defenders.

Atk When striking undead or fiends, deals extra radiant damage.

A simple shortspear hammered at higher heat to give a slightly springy haft.

A battleaxe head forged from adamantine; strikes ignore the brittle property of objects and bypass some damage resistances.

Atk Attacks bypass non-magical weapon-imposed break thresholds; critical hits to objects are treated normally.

An elegant shortsword that flows almost weightless through the air. Favored by duelists who prize speed.

Atk You may take the Disengage action as a bonus action once per short rest. On a successful attack, deal additional force damage.

A small set of three throwing axes with heat-blackened heads that resist rust.

A long pike with an oaken shaft reinforced by iron bands; keeps foes at bay.

A long, broad sword rumored to be tempered in a minor spirit's essence. It hums in the presence of the undead.

Atk Against undead, the sword deals + radiant damage and sheds dim light (5 ft.).
Armor1

A round-steel shield with boss; solid and able to take a beating.

AC +2
Miscellaneous2

A hammered iron ring inlaid with a faintly glowing sigil. Provides small protections against weapon strikes.

AC +1Gain +1 to AC against melee weapon attacks once per short rest (absorbs first hit's damage up to 3).

A leather roll containing oils, whetstones, a small hammer, pins, and minor enchantment powder for sharpening and small repairs.

Using the kit with 1 hour of work grants a bonus to next attack roll with a sharpened weapon (consumed).
MI

Mirelva Ironhand

DwarfFighter (Battlemaster)Lvl 9

Shop Atmosphere

Mirelva greets customers by thumping the counter with a gauntleted fist and insisting you call her 'Mistress Ironhand.' She keeps a small carved iron goat that she polishes when idle and will haggle only in exchange for a good story of a battle or a clever riddle. She refuses to sell poisons but will accept any broken weapon as partial trade-in (worth 1/4 listed price) and offers free lifetime sharpening for items bought in the shop.
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