The Gilded Quill & Arcana
Est. 2025 • Half-elf Wizard (School of Lore)
The Gilded Quill & Arcana
Maris annotates many items with tiny marginalia — advice, recipe notes, or a short limerick; bargains often include a 'tea & question' discount: answer a single...
Shopkeeper
Maris Vell, a Half-elf Wizard (School of Lore) (Lvl 9)
Keeper's Species
Half-elf
Shop Inventory
(16)A small crystalline vial of rosy liquid. Heals minor wounds when drunk.
A heavier, deeper-red potion that knits more serious wounds.
A vellum scroll containing the Fireball formula. Uses the caster's spellcasting ability to read if they are of appropriate level.
A terse scroll written in multiple hands; valuable for interrupting enemy casters.
A parchment with flowing calligraphy and a faint humming when unrolled.
A finely sealed scroll whose ink shifts when looked at from different angles.
A thick scroll with diagrams of beasts in the margins. The ink forms a small beast-silhouette when warmed.
A tied set of five mixed scrolls: examples include Detect Magic, Identify, Invisibility (2nd), Silence (2nd), and Misty Step (2nd). Contents vary.
A scroll with sigils that must be deciphered; once decoded it casts Blink. Often cheaper for those who can decode scripts.
A polished ebony wand inlaid with three mother-of-pearl studs. Fires darts of magical force.
A thin silver circlet etched with runes. Enhances the wearer's defenses against magical influence.
A small white pearl that hums faintly. Wizards prize it for restoring a spell slot.
A sturdy blank spellbook with vellum pages and arcane-favored binding; resistant to casual water damage.
A kit containing inks, powdered chalks, bitumen and minor reagents used to scribe scrolls and rituals.
A leather tube with a simple warded clasp. Prevents moisture and casual detection of contained scrolls.
A slim silver ring engraved with falling feathers. Slows descent of wearer and allies around them.
Maris Vell
Shop Atmosphere
“Maris annotates many items with tiny marginalia — advice, recipe notes, or a short limerick; bargains often include a 'tea & question' discount: answer a single lore or arcana question correctly and receive 5% off. The shop smells faintly of citrus and ozone; small mechanical quills scrawl inventory notes by themselves when Maris is deep in thought. Maris hates accepting copper pieces for high-value items and will sometimes point out the social impropriety of offering too many coppers when buying enchanted goods.”
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