Gruvak's Gloomtide Fishmonger

Est. 2025 Duergar Artificer (tinkerer background)

Gruvak's Gloomtide Fishmonger

Gruvak speaks curtly and smears a layer of brine on his palm before shaking hands. He tags items with iron nails rather than paper and often offers a 'taste tes...

GR

Shopkeeper

Gruvak Irongill, a Duergar Artificer (tinkerer background) (Lvl 6)

Keeper's Species

Duergar

10 Misc2 Weapons1 Armor2 PotionsEst. 2.4k gp

Shop Inventory

(15)
Miscellaneous10

A slab of translucent, pale-gray fish meat. Slightly mineral tang from the mineral-rich waters of the Gloomriver.

Eating raw grants advantage on one Survival check made to follow underwater currents or track aquatic creatures within the next hour. (Once per fillet.)

Smoked with ironroot and a pinch of volcanic salt. Meats several small meals; popular among duergar miners for long trips.

Heal 5 HPEating restores 5 hp once (treated as a hearty rations substitute).

A large oyster that occasionally grows glassy pearls that faintly glow. One such glowing pearl embedded in a locket is prized by duergar jewelers.

A single pearl emits dim light in a 5-foot radius and can be used as a component for certain artificer infusions or spellcasting focuses.

A compact barrel of salted, pickled underdark fish and crustaceans. A staple for exploration of the Lower Tunnels.

Heal 10 HPConsuming a meal from the keg counts as a hearty ration and heals 10 HP if eaten as part of a short rest (DM fiat).

Thick, iridescent residue harvested from the bellies of abyssal crustaceans. Used in alchemy, poisons, and specialized artificer tinkers.

Can be used as a component for crafting acid or poison concoctions; adds + acid damage once to a crafted alchemical item at the cost of ruining the jar.

A heavy, weighted net woven with ironthread and tanned, slippery hide. Common among duergar trawlers.

Grants advantage on checks to trawl or capture aquatic/semiaquatic creatures in confined pools. Once per day, can restrain a creature (escape ) for 1 round longer than normal due to the slick weights.

Thin strips of dark eel, dried in mineral smoke. Eating one grants a fleeting sense of the eel's silence.

Heal 2 HPOnce eaten, the consumer gains +1 to Dexterity (Stealth) checks for 10 minutes. Not cumulative.

A small jar with a captured phosphorescent fish. Provides faint bluish light and a faint smell of brine.

Emits dim light in a 10-foot radius and faint light for another 10 feet. The fish must be fed once per week with a small portion of raw fish.

Sticky bait infused with crushed glowshard dust. Attracts cave fish and small predators.

Add to an initiative roll when attempting to lure aquatic creatures; grants +2 to Insight (Animal Handling) checks involving such prey.

A single, iridescent scale from a predator fish, mounted on an iron hook. Often used as a status token in duergar flensing halls.

Used as a ceremonial token; can be traded to duergar craftsmen for small favors or discounted services (subject to roleplay).
Weapons2

A heavy harpoon tipped with glassy saltstone mined from Gracklstugh's brine vents. The shaft is reinforced with ironroot.

Atk When thrown into briny or mineral-heavy water (including underdark pools), the harpoon forms a faint salt-sheen on the target: target takes +1 cold damage on the first turn and has disadvantage on Dexterity (Stealth) checks while submerged for 1 minute (once per hit).

A stout dagger with a serrated spine and a polished iron hilt. Common among fishmongers as both tool and defense.

Well-balanced for cutting nets; can be used to harvest glowing oyster pearls without shattering them ().
Armor1

A short cloak woven from the scales of the duskrack, a shadowy eel-like predator. Looks matte black, damp to the touch.

AC +12While worn, grants advantage on checks to hide underwater or in shadowy, misted caverns. Once per long rest, wearer can cast Fog Cloud centered on themselves (as the spell) that smells faintly of brine and iron.
Potions2

Distilled from kelp yeast and fish-lung extracts and sealed in a bladdered phial.

Grants water-breathing for 1 hour when consumed.

A jarred elixir distilled from kelp enzymes and brine-weed. Neutralizes common underdark toxins.

When consumed, grants advantage on saving throws against poisons and toxins for 1 hour. Cures one dose of poison if affected.
GR

Gruvak Irongill

DuergarArtificer (tinkerer background)Lvl 6

Shop Atmosphere

Gruvak speaks curtly and smears a layer of brine on his palm before shaking hands. He tags items with iron nails rather than paper and often offers a 'taste test' that is more of a sensory interrogation. He hates surface folk calling the shop a 'market'—to him it's a 'processing and provisioning station'—and will only bargain with customers who can offer a useful trade (tools, ore, or service). He hums a low duergar chant while weighing purchases; the tune helps attract brine-lurk scroungers to the shop's door.
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