Greengrain General Goods

Est. 2026 Human Commoner

Greengrain General Goods

The owner keeps a sleepy black cat named Cobble on the counter who will steal a coin if left unattended. Marta hums an old fisherman's tune while she works and ...

MA

Shopkeeper

Marta Greengrain, a Human Commoner (Lvl 3)

Keeper's Species

Human

3 Weapons4 Armor9 Misc2 PotionsEst. 275 gp

Shop Inventory

(18)
Weapons3

A well-balanced knife with a keen point. Handy for combat, utility, and everyday tasks.

A short, nimble blade favored by scouts and duelists.

A sturdy sword balanced for both one- and two-handed use.

Armor4

A round wooden shield bound in iron. Standard issue for town guards.

AC +2

Treated leather, flexible and quiet—good for beginners and scouts.

AC +11

Leather reinforced with riveted studs. A popular upgrade for agile fighters.

AC +12

A durable travel cloak patched in greens and browns to help its wearer blend with hedgerows and woodland paths.

Once per day, when used in natural outdoor terrain, grants advantage on a Dexterity (Stealth) check for up to 1 hour.
Miscellaneous9

A locksmith's set for disarming simple traps and opening most mundane locks.

A coil of rough hemp rope. Useful for climbing, tying, and traps.

A sturdy pack with straps and pockets to keep gear organized on the road.

A simple bedroll that helps ensure a decent long rest in the wild.

Dried meats, hardtack, and dried fruit. Keeps travelers fed for a day.

A simple stick dipped in pitch. Cheap and plentiful.

A common leather-wrapped waterskin, sealed and ready for travel.

A tinderbox with a small, warm ember-stone set into its base to help coax damp tinder aflame.

Advantage on checks to start a fire; once per day can ignite a prepared spark as a bonus action that keeps a controlled ember for up to 1 hour.

A traveler's compass with a tiny rune that steadies bearings when the nights are strange.

Once per long rest grants advantage on a Survival check to avoid getting lost or to navigate in natural terrain for up to 24 hours.
Potions2

A glass vial filled with a rosy liquid that knits flesh and steadies breath.

Heal 7 HPCommon magic item (potion). Usable by anyone as an Action.

A small tin of herbal salve produced by the shop's apothecary. Good for minor cuts and bruises.

Heal 3 HP
MA

Marta Greengrain

HumanCommonerLvl 3

Shop Atmosphere

The owner keeps a sleepy black cat named Cobble on the counter who will steal a coin if left unattended. Marta hums an old fisherman's tune while she works and will offer a free mug of spiced tea to anyone who can tell her a believable, short travel tale.
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