Silvershard Forge

Est. 2025 Eladrin (elf variant) Artificer (Battle Smith background)

Silvershard Forge

Faelenn often hums an ancient elven tune while forging; the tune subtly changes the shop's lighting to match her mood. She refuses to work with gold-plated trin...

FA

Shopkeeper

Faelenn Irithyl, a Eladrin (elf variant) Artificer (Battle Smith background) (Lvl 6)

Keeper's Species

Eladrin (elf variant)

6 Weapons3 Armor9 MiscEst. 3k gp

Shop Inventory

(18)
Weapons6

Lightweight shaft of polished yew with a finely balanced leaf-shaped steel head. Made for reach and graceful fighting styles common to elven defenders.

Designed for finesse with reach. When wielded by a creature with Proficiency in Martial Weapons or Dueling fighting style, +1 circumstance bonus to checks to keep reach in combat (DM adjudicates).

A recurve shortbow of white ash with silver wire inlays that shimmer faintly in moonlight. Balanced for quick, silent shots.

Slightly reduced string noise; advantage on checks to remain silent while firing (Stealth) once per short rest if the shooter is proficient with long or shortbows.

Razor-thin rapier with a guard shaped like interlaced leaves. Lithe and perfectly balanced for thrusting attacks.

+1 to Sleight of Hand and Acrobatics checks (flavorful bonus; DM may convert to skill proficiency advantage once per short rest).

A slender shortsword with a faintly glowing silver edge. Balanced for speed and precision. Only one in stock.

Atk Magical +1 weapon. The blade sheds dim light in a 5-foot radius when drawn.

A simple, well-balanced throwing spear crafted from resilient spruce and hardened iron tip.

Detachable slender steel blades that strap to boots' soles and can be used for climbing or as improvised weapons.

Grants advantage on Strength (Athletics) checks made to climb slick surfaces once per short rest when used properly.
Armor3

A finely woven shirt of interlinked mithril-light rings, etched with subtle leaf motifs. Comfortable and near-silent.

AC +13Once per long rest the wearer can cause the pattern to shimmer; for 1 minute the armor grants advantage on Dexterity (Stealth) checks and causes chance to ignore nonmagical piercing damage by (DM discretion).

A light heater shield inlaid with mother-of-pearl and a pale-gold sigil of an oak in bloom. Offers excellent mobility.

AC +2Once per short rest as a reaction, grant +1 to AC against one attack and reduce that attack's damage by (nonmagical), reflecting the shield's parry enchantment.

A prototype pair of leather bracers with filigreed copper channels. They warm when a blow is incoming, stiffening to reduce impact.

AC +1Once per long rest, as a reaction reduce damage from a single melee attack by + Dexterity modifier (nonmagical only).
Miscellaneous9

A supple leather quiver lined with featherwisp; arrows drawn from it whisper rather than rattle.

When drawing an arrow from this quiver, gain bonus to Stealth checks related to ranged attacks for that attack.

Tiny hardened steel and silver alloy nails useful for quick repairs or small traps. Elves prefer them for silent construction.

A toolbox of fine files, hammers, awls, and tongs with mithril tips and reinforced oak handles. Favored by delicate smithing and armorers.

Grants bonus on checks to craft metal goods or repair armor/weapons (DM adjudicates).

A small vial of silvery oil that sharpens blades and reduces fuzziness in edges. Intended for temporary edge enhancement.

When applied (takes 1 minute) to a melee weapon, grants +1 to attack rolls for 1 hour (consumed on use).

Repair and maintenance service for chain or scale armor. Includes cleaning, minor repairs (replace up to two links), and re-oiling.

Restores armor to functional condition; heals minor structural damage (DM decides if additional cost needed for major repairs).

A bitter-smelling tincture that prevents corrosion and temporarily strengthens nonmagical metal fittings.

Applied to armor or weapon, grants resistance to rust and nonmagical acid for 24 hours.

Faelenn offers a ritual to temporarily enchant a weapon (+1 to attack for 24 hours). Requires artisan's tools and a small silver inlay.

Atk Temporary +1 enchantment to a nonmagical weapon for 24 hours. Usable once per customer per day.

Twenty arrows with feathered vanes and reinforced heads for accuracy and durability.

Arrows are slightly less likely to break; advantage on one attack per 10 fired if DM wishes to track quality.

A balanced smith's hammer used for forging and general repairs; comfortable wooden handle with elven runes of prevention.

When used as an improvised weapon, deals bludgeoning. Grants +1 to artisan tool checks when used concurrently.
FA

Faelenn Irithyl

Eladrin (elf variant)Artificer (Battle Smith background)Lvl 6

Shop Atmosphere

Faelenn often hums an ancient elven tune while forging; the tune subtly changes the shop's lighting to match her mood. She refuses to work with gold-plated trinkets she deems 'ugly' and will barter for stories of the customer’s travels rather than silver on occasion (offers —10% price or a small service in exchange for a tale of bravery or sorrow). Regulars receive a 'first spark'—a free vial of Sparkleaf Tonic with every large repair.
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