Sprocket & Soot's Curious Curatives

Est. 2025 Gnome Artificer (Alchemist inclination)

Sprocket & Soot's Curious Curatives

The shop is run as a partnership: Sprocket Glimgear the gnome artisan is the official shopkeeper, while a mischievous goblin named Soot handles deliveries, labe...

SP

Shopkeeper

Sprocket Glimgear, a Gnome Artificer (Alchemist inclination) (Lvl 6)

Keeper's Species

Gnome

15 Potions3 MiscEst. 41.5k gp

Shop Inventory

(18)
Potions15

The classic red potion sold in corked glass vials. A common staple for adventurers and apothecaries alike.

Heal 7 HPRestores HP when consumed

A slightly thicker crimson draught labeled with a stitched smiling face. Favored after tougher scraps.

Heal 14 HPRestores HP when consumed

A heavy, rune-etched phial reserved for dire emergencies. Rare on a shop shelf.

Heal 28 HPRestores HP when consumed

A gilded phial kept under the counter. The shop has one stowed for serious quests or rich buyers.

Heal 45 HPRestores HP when consumed

A yellow, bubbling vial that hums faintly. The liquid swirls on its own and feels electric to the touch.

Grants the effects of the haste spell for 1 minute (no concentration required); subject to normal end-of-haste effects

A clear bottle that seems empty. Drink carefully; excellent for scouting or escape.

You are invisible for 1 hour. Anything you wear or carry is invisible with you; effect ends early if you attack or cast a spell

A cool, blue-green elixir kept in a shell-stoppered vial. The label features a cartoon fish blowing bubbles.

Allows the drinker to breathe underwater for 1 hour

A squat bottle with a wick-sigil; the goblin assistant likes to say it 'burps' when uncorked.

Unleashes a gout of flame; tactical, single-use offensive potion

A slick, moss-greened phial. Useful for scaling walls or avoiding floor traps when used correctly.

Grants the effects of the spider climb spell for 1 hour

A bubbly amber bottle stamped with a tiny smiling helmet. Seller notes use for morale before a boss fight.

For 1 hour: gains temporary hit points at the start of each of your turns? No. (Canonical effect: grants 1 hour of bravery: see below.)

A silver-flecked vial marketed to guards and watchmen; the potion smells faintly of citrus and metal polish.

For 1 hour, the drinker is under the effect of the bless spell (or grants temporary HP each turn depending on DM; commonly implemented as 1 hour of temporary HP per turn in some tables).

A green-clear vial labeled 'Antitoxin' in hurried goblin script. Common around marsh towns.

When consumed, grants advantage on saves against poison for 1 hour

A tiny vial with a cork wrapped in tinfoil. Sold under the counter with a wink and a paper tag that says 'for pests'.

A cheap goblin-brewed vial that bursts in a pall of choking spores—low-risk, short-duration poison

A small brass-capped phial with a ticking cork. Made by Sprocket's tinkery, recommended for opening combat or duels.

Atk Grants +1 to attack rolls for 10 minutes (careful: DM may rule on stacking)

A peppermint-scented vial with tiny gear charm. Popular with tinkerers and trap-disablers.

Grants advantage on one Intelligence or Dexterity-based tool check (Alchemist/Tinker's) within 1 hour
Miscellaneous3

Sturdy glass bottles, corks sold in bundles. The goblin assistant insists on polishing them by hand.

A homely kit of pouches, clippers, mortar and pestle. Required for herbal crafting and common among field medics.

A complete set of alchemist's gear for serious potion-making. Heavy and best bought by guilds or traveling alchemists.

SP

Sprocket Glimgear

GnomeArtificer (Alchemist inclination)Lvl 6

Shop Atmosphere

The shop is run as a partnership: Sprocket Glimgear the gnome artisan is the official shopkeeper, while a mischievous goblin named Soot handles deliveries, labels, and 'customer relations'. Bottles are hand-polished by Soot, who insists on attaching a tiny scrap of ribbon to every sale. Prices often include a free 'taster' sample—unless Soot thinks the customer is too serious. The shop uses a chaotic but efficient trade system: barter is common, and odd trades (a clockwork beetle, a shiny button, or a goblin recipe) may reduce prices.
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