The Gilded Phial

Est. 2025 Rock Gnome Artificer

The Gilded Phial

Shelves lined from floor to ceiling with labeled phials and clipped newspaper recipes. The shop smells of citrus rind, resin, and a faint ozone tang. The propri...

MO

Shopkeeper

Morven Tallowglass, a Rock Gnome Artificer (Lvl 8)

Keeper's Species

Rock Gnome

10 Potions7 MiscEst. 5k gp

Shop Inventory

(17)
Potions10

A small glass phial of red liquid that glimmers when shaken. Reliable, fast healing in a pinch.

Heal 7 HPWhen consumed, restores hit points (average 7).

A stronger healing draught. More expensive but far more effective than the common potion.

Heal 14 HPWhen consumed, restores hit points (average 14).

A rare, potent restorative. Sold rarely and kept locked behind the counter or offered at a premium.

Heal 26 HPWhen consumed, restores hit points (average 26).

A bottle with stone-like layers. Useful for scaling ruins or cliff faces without rope.

Grants a climbing speed equal to your walking speed for 1 hour and advantage on Strength (Athletics) checks to climb.

A brackish-green vial that smells faintly of seaweed. Keeps divers and accident-prone travelers alive in deep water.

You can breathe underwater for 1 hour after drinking this potion.

A nearly invisible liquid that renders the drinker unseen. Kept under careful lock and sold only to reputable customers.

You and what you are wearing or carrying become invisible for up to 1 hour. Effect ends early if you attack or cast a spell.

A bubbling blue tonic prized by front-line fighters and champions of ceremonial duels.

Grants 10 temporary hit points for 1 hour and the effect of the bless spell (no concentration) for the same duration.

A soft, honey-colored bottle that calms beasts and makes conversations with wild animals easier.

After drinking, you can cast animal friendship as the spell (single target) for 1 hour; works only on beasts.

A restorative tonic brewed from rare herbs and purified spring water. Often used for serious illnesses and battlefield triage.

Cures common diseases, removes poison effects, and stabilizes the poisoned or diseased (single use).

A small vial brewed by the proprietor for nervous archers and apprentices. Not magical, but precisely dosed.

When consumed, grants advantage on one attack roll, saving throw, or ability check to be used within the next 10 minutes. Balanced utility for a quick boost.
Miscellaneous7

Thick, glowing liquid in a snap-top flask. Sold to campers and opportunistic adventurers for controlled pyrotechnics.

On a hit, deals fire immediately and fire at the start of the target's turns until extinguished (similar to alchemist's fire).

A glass vial of concentrated acid for breaking locks or damaging clumsy foes. Handle with gloves.

Thrown or splashed; on hit deals acid damage (treated as improvised ranged attack).

A bitter vial guaranteed to steady the stomach and resist venoms for an hour.

Gives advantage on saving throws against poison for 1 hour. No effect on constructs or undead.

A box of beakers, a small furnace, mortar and pestle, and a pouch of basic reagents. Essential for a working potion-maker.

Required for crafting many alchemical items. Enables creation of acid, antitoxin, and similar items with appropriate materials.

A compact set for field herbalists and wandering healers. Cheaper and lighter than full alchemist gear.

Enables the brewing of basic healing potions (common) and antitoxins with downtime and reagents.

Thick glass bottle, corked. A basic supply for apothecaries and traveling alchemists.

Useful for storing potions, collecting samples, or trading small liquids.

A small, corked vial of concentrated ember-essence. Popular with sailors and hunters for controlled ignition.

A milder, safer incendiary than full alchemist's fire. Deals fire on impact; ideal for signal fires or startling foes.
MO

Morven Tallowglass

Rock GnomeArtificerLvl 8

Shop Atmosphere

Shelves lined from floor to ceiling with labeled phials and clipped newspaper recipes. The shop smells of citrus rind, resin, and a faint ozone tang. The proprietor hums tunelessly while sorting samples; a scrappy grey cat named Tinct sits on the counter and 'approves' purchases by pawing the chosen bottle. The proprietor keeps one locked glass case for rarer draughts and offers a short tasting for trusted customers.
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