The Gilded Lotus

Est. 2026 Half-Elf Wizard

The Gilded Lotus

The shop is perfumed with jasmine incense; Seraphine insists on offering customers a cup of lotus tea and a short riddle before finalizing any sale. Trinkets oc...

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Shopkeeper

Seraphine Mirthweave, a Half-Elf Wizard (Lvl 8)

Keeper's Species

Half-Elf

2 Potions1 Misc8 Misc2 Armor1 WeaponsEst. 9.8k gp

Shop Inventory

(14)
Potions2

A small glass vial of shimmering red liquid. Heals a modest amount of HP when drunk.

Heal 7 HP

A deeper-red potion in a stoppered phial. A solid field medic option for mid-tier fights.

Heal 14 HP
Miscellaneous1

A dark-wood wand with a small blue crystal at its tip. Reliable arcane damage that never misses.

Cast Magic Missile (variable by charges). Uncommon, no attunement.
Miscellaneous8

A stout, well-stitched pack lined with faint runes. Great for adventuring parties with loot to stash.

Contents stored in an extradimensional space. Unguarded insertion with another extradimensional item can be disastrous.

A slim ring of simple polished argent. It hums faintly when arcane energies pass nearby.

AC +1Grants +1 to AC and +1 to saving throws while worn.

A rolled parchment sealed with a smear of crimson wax. Crackling mote-energy dances under the surface.

Contains the spell Fireball (3rd-level).

A milky pearl set in a loop of woven mithril. Warm to the touch and murmurs faintly of stored power.

Helps spellcasters recover small spell slots in downtime or before an encounter.

A feathered quill tipped with a sliver of crystal. The ink flows truer when the quill is favorably inclined.

Requires ink. A great aid for scribes and apprentice wizards.

A palm-sized stone disk set into a brass compass. The needle rarely points North but always points to magic.

Once per day the compass needle points toward the nearest significant source of magic (sorcerous node, active ritual, major magic item).

A brass lantern whose flame never extinguishes, casting a cool silvery light. Ideal for nightwatchers.

Charges reset at dawn.

A small glass bottle containing a swirl of translucent air and a faint chorus of voices when shaken.

Once used the bottle must be refilled by a spell or significant natural phenomenon (high gust, storm) to function again.
Armor2

A dusky green cloak with a silver stitched lotus on the back. Tailored protection for the cautious spellcaster.

AC +1+1 to AC and +1 to all saving throws while worn.

Soft-leather boots whose soles seem to swallow sound. Perfect for scouts and thieves who prefer to be unseen.

Wearer has advantage on Dexterity (Stealth) checks that rely on moving silently.
Weapons1

A well-balanced steel longsword with faint runes along the fuller. Feels perfectly weighted in a trained hand.

Atk
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Seraphine Mirthweave

Half-ElfWizardLvl 8

Shop Atmosphere

The shop is perfumed with jasmine incense; Seraphine insists on offering customers a cup of lotus tea and a short riddle before finalizing any sale. Trinkets occasionally hum or shift a finger-width when no one looks.
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