The Gilded Alembic

Est. 2025 Half-Elf Artificer (Alchemist)

The Gilded Alembic

The Gilded Alembic smells of citrus rinds, burning sweetgrass, and a background of ozone — Elara keeps a tiny brass clockwork bee that zips about collecting str...

EL

Shopkeeper

Elara Moss, a Half-Elf Artificer (Alchemist) (Lvl 3)

Keeper's Species

Half-Elf

10 Misc4 PotionsEst. 453 gp

Shop Inventory

(14)
Miscellaneous10

A wooden box with glassware, burners, pestle and mortar, labeled reagents and measuring spoons — everything for brewing acids, tinctures, and basic potions.

Required to craft most potions and alchemical items

A flask of sticky, burning reagent meant to be thrown and smashed; clings to surfaces and continues to burn.

On a hit, deals fire damage and ignites flammable objects; treat as improvised thrown weapon

A small sealed bottle of corrosive acid for dissolving locks, metal, or delivering painful burns.

Can corrode metal if applied repeatedly; dangerous to handle

A hand-sized tube that emits a thick column of smoke for up to 1 minute when broken.

Creates heavily obscured area in a 10-ft radius for 1 minute

A sticky, resinous paste that hardens quickly, slowing movement of whatever it coats.

Reduces target's movement by half for 1 minute if coated (Dex save to avoid)

Small corked vials for storing potions, inks, or alchemical samples.

Crystalline salts used to neutralize toxins, cleanse tainted food, or purify water.

Neutralizes common food poisoning or purifies 10 gallons of water when dissolved

Cheap flammable oil for lamps or starting fires.

Can be used with tinder to light fires; flammable

A shimmering powder Elara has been perfecting; it reacts strangely when sprinkled on embers.

On flame, produces dazzling sparks that grant advantage on Performance checks in non-combat situations; in combat may attract attention (GM discretion)

A thick, herbal ointment useful for treating cuts, bruises, and slowing bleeding.

Heal 1 HPHeals HP when applied (non-magical); stabilizes a dying creature automatically
Potions4

A small corked vial of rosy liquid that mends flesh and soothes pain when imbibed.

Heal 2 HPHeals HP when consumed (D&D 5e standard)

A bitter, green tincture that counteracts the effects of poison.

Advantage on saving throw against poison for 1 minute

A small, sweet-smelling vial that can induce drowsiness if swallowed.

Target must succeed on a Con save or fall asleep for 1 minute; waking requires shaking or damage

A cool, clear tincture that sharpens the mind and steadies nerves for a short time.

Gives +1 to Wisdom or Intelligence checks for 1 hour (non-stacking with similar effects)
EL

Elara Moss

Half-ElfArtificer (Alchemist)Lvl 3

Shop Atmosphere

The Gilded Alembic smells of citrus rinds, burning sweetgrass, and a background of ozone — Elara keeps a tiny brass clockwork bee that zips about collecting stray fumes. She tends to trade experimental samples (like Glimmer Dust) for rumors, rare herbs, or empty coinpurses: if a customer hums a tune or tells a good story while purchasing, she knocks 1–2 gp off nonmagical items. She also refuses to sell alchemist's fire and acid to anyone who asks for them with obvious malicious intent; she will instead lecture and demand a deposit or escort.
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