The Frostwrought Trading Cask

Est. 2025 Human Artificer

The Frostwrought Trading Cask

The Frostwrought Trading Cask creaks and chuffs as steam vents through brass piping in the ceiling. Frost crystals cling to the wooden beams but never quite mel...

CA

Shopkeeper

Captain Mirel Alden, a Human Artificer (Lvl 6)

Keeper's Species

Human

17 Misc1 Potions1 ArmorEst. 166 gp

Shop Inventory

(19)
Miscellaneous17

A ready-to-go pack for overland travel across tundra and sea ice. Well curated by the crew for long cold stretches.

Sturdy coiled rope, useful for hauling sails, securing sleds, or climbing icy faces.

One day's worth of preserved food suitable for arctic journeys. Hearty, high-calorie.

Used to light fires and lanterns even in damp or snowy conditions.

A treated leather waterskin insulated with oilcloth to delay freezing.

A durable bedroll woven for cold climates; traps body heat well.

Snowshoes or skis suitable for crossing deep drifts and packed snow.

Kit of tools and fittings used to anchor and climb icy faces and rigging.

A healer's kit for stabilizing the wounded and treating frost-nip wounds.

A standard torch for short-term light; sold in small bundles on the Frostbarge.

Steam-warmed gauntlets built by the ship's tinkers; they are warm and improve handling of freezing objects.

Once per short rest, activate to gain advantage on one Strength (Athletics) check made to break or move ice or to grip slick surfaces. Also prevents hands from suffering cold-related penalties to manipulation.

A bottle of concentrated ice wine distilled from grapes grown in polar glass-houses. Sweet, viscous, and warming.

Heal 1 HPWhen consumed, restores 1 HP and grants 1 temporary hit point as a warming buzz for 1 hour.

Frozen cured meats from the ship's larder; high caloric value and resistant to spoilage.

A sea-keeper's insulated bedroll; much prized by sailors crossing frozen seas.

Reduces chance of cold-related exhaustion while sleeping in severe cold when used properly.

Frost-laced oil for lanterns and torches; favored by preservationists and watch-crews.

When used in a lantern it sheds dim, cold-hued light and resists melting nearby perishables for an hour.

Insulated goggles designed to defeat blinding snow glare and wind-driven ice crystals.

Grants advantage on Wisdom (Perception) checks that rely on sight when glare from snow or sea-spray would otherwise impose disadvantage.

General-purpose sailor's kit with tools for preserving catches, sealing casks of ice wine, and mending insulated gear.

Potions1

A glass phial of red liquid that rapidly closes wounds. A trusted staple for adventurers.

Heal 7 HPCommon consumable magic item.
Armor1

A full set of cold-weather clothing crafted from boreal furs and treated leather.

While kept dry, grants advantage on saving throws to resist effects of extreme cold.
CA

Captain Mirel Alden

HumanArtificerLvl 6

Shop Atmosphere

The Frostwrought Trading Cask creaks and chuffs as steam vents through brass piping in the ceiling. Frost crystals cling to the wooden beams but never quite melt. The merchant hums an old sea-shanty while weighing goods on a brass scale. He marks special items with a smudge of blue wax so crewmen know they came from his personal stores. Bargaining is part of the ritual: offer a trade of a rare trinket, a tale of a safe route, or a promise of future business and Captain Mirel will lower the price. The ship's cat, a thick-tailed snow-mouser named Brin, sleeps in a barrel by the counter and will attempt to sit in any pack placed on the floor.
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