Stonebrew Concoctions & Smithwork
Est. 2025 • Duergar Artificer (Alchemist)
Stonebrew Concoctions & Smithwork
Grimruk hums a low, grinding tune when mixing volatile batches and insists on shaking hands through a gauntlet before any sale (''sanctifies'' the vial against ...
Shopkeeper
Grimruk Stonebrew, a Duergar Artificer (Alchemist) (Lvl 8)
Keeper's Species
Duergar
Shop Inventory
(17)A fitted iron case with glass vials, pestles, burners and a ledger of formulas — the basic tools for brewing, tinctures, and small experimental transmutations.
A brittle stick that, when snapped, emits a thick pall of black smoke for 1 minute.
A pouch containing a sticky green paste in a silk sack; thrown to hamper and slow a target.
A packet of dark grey powder that explodes into a choking cloud when thrown; causes temporary blindness.
A vial of viscous, bioluminescent liquid harvested from underdark mushroom caps; applied to a surface to shed dim light.
A hollow iron sphere coated on the inside with an alchemical compound that produces noise-absorbing smoke when detonated.
A flacon of oily liquid that when applied can make a surface or creature extremely slick.
A small iron cask with ten reinforced glass vials, screw-capped and lined with shale to resist shock.
A packet of pulverized underdark fungal spores that induce a deep sleep when inhaled.
A thick, bitter paste that grants advantage on saving throws against poison for 1 hour after consumption.
A corked vial of ruby liquid. Heals wounds when imbibed.
A heavy phial sealed with molten iron and wax. For severe injuries.
A greenish serum effective specifically against underdark fungal toxins and spore-based venoms.
A silvery syrup that coats the drinker's skin with a temporary adhesive property.
A thick, iron-tinted brew that staunches blood and hardens the skin briefly.
A cool paste applied to wounds that glows faintly and promotes healing.
A glass phial filled with a volatile, tar-like incendiary that clings to surfaces and burns ferociously.
Grimruk Stonebrew
Shop Atmosphere
“Grimruk hums a low, grinding tune when mixing volatile batches and insists on shaking hands through a gauntlet before any sale (''sanctifies'' the vial against tampering). He keeps rare ingredients behind a false stone wall and charges more to 'temper' city-sourced potions for use aboveground. His shop smells of iron and mushrooms; a single dull rune near the counter repels teleportation into the main workroom.”
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