Vex's Minor Wonders & Arcana

Est. 2025 Half-Elf Wizard

Vex's Minor Wonders & Arcana

Vex's Minor Wonders & Arcana occupies a narrow, two-story shop on a lane of the market known for exotic wares. Shelves of labeled jars and scroll tubes crowd th...

TH

Shopkeeper

Thalara Vex, a Half-Elf Wizard (Lvl 4)

Keeper's Species

Half-Elf

5 Misc1 Misc4 Potions4 Misc1 Misc1 Armor1 MiscEst. 3.4k gp

Shop Inventory

(17)
Miscellaneous5

A stitched leather pouch containing common spell components (powders, bits of bone, chalk). Useful for casting spells that require non-costly material components.

Holds small components; replenishment of components not included.

A sturdy leather-bound book with 100 blank pages suitable for recording spells.

Small paper packets of bat guano; used as components for certain fire-affinity spells.

Special ink used for writing spell scrolls and scribing spells into spellbooks.

Made to preserve magical script; 10 scroll inscriptions or small notes before drying.

Preserved fungi that shed a pale light when cracked — useful as a non-magical light source for rituals and scribing.

Each cap sheds light equivalent to a torch for 1 hour when crushed.
Miscellaneous1

A palm-sized clear quartz set in a silver filigree. Functions as an arcane focus for spellcasters.

Acts as an arcane focus when held; minor resonance makes scribing spells easier (+10% chance to reduce scribing time at DM discretion).
Potions4

A small glass vial containing a red liquid that heals when consumed.

Heal 2 HPHeals HP (standard common potion of healing).

Grants a climbing speed and advantage on Strength (Athletics) checks for the duration.

Gives climb speed equal to walking speed for 1 hour and advantage on climbing checks.

A bitter liquid that helps stave off poisons.

Advantage on saving throw against poison for 1 hour; cures none automatically.

A potent healing draught; heals more than a common potion.

Heal 8 HPHeals HP (standard greater healing).
Miscellaneous4

A single-use scroll that casts Prestidigitation when read.

Single use; usable by any caster with the cantrip on their list or a successful spellcasting ability check if not.

A single-use scroll that casts Magic Missile at 1st level.

Single use; automatic hit (no attack roll). Usable by appropriate casters or with an ability check if not on class list.

A single-use scroll that casts Shield when read.

AC +5Grants +5 to AC until the start of the caster's next turn and negates Magic Missile effect for the same duration.

A scroll that casts Identify; useful to learn the properties of magic items.

Single use; casts Identify (ritual) to reveal magical properties of a single object.
Miscellaneous1

A slender wand that can fire Magic Missile charges. Recharge rule: charges at dawn (DM fiat varies).

Expends charges to cast Magic Missile; recharges randomly at dawn (DM-dependent).
Armor1

A grey-green cloak that aids stealth and blending with surroundings.

Wearer has advantage on Dexterity (Stealth) checks in natural and urban shadowed environments while hood is up.
Miscellaneous1

A simple ring that resists the chill of cold climates.

Wearer is protected from cold exposure; does not suffer environmental cold damage from mild cold conditions and gain resistance to cold damage once per long rest for 1 minute (minor warming aura).
TH

Thalara Vex

Half-ElfWizardLvl 4

Shop Atmosphere

Vex's Minor Wonders & Arcana occupies a narrow, two-story shop on a lane of the market known for exotic wares. Shelves of labeled jars and scroll tubes crowd the floor; a smoky lavender scent and the faint tang of ozone linger. Thalara Vex — a trim half-elf wizard with ink-stained fingers and an eye for the curious — runs the stall. She keeps a well-fed gray cat named 'Figure' that will bat at coinpurses left unattended and occasionally 'approve' a purchase by curling atop it. Thalara prices items fairly but not cheaply; she offers small discounts for apprentices, trades in curios, and will barter knowledge (a single identify or cantrip lesson) for unusual ingredients. She refuses to sell certain items to obviously chaotic or criminal types and keeps a ledger with arcane seals that sometimes scratches out a price if the buyer appears dangerous. The backroom contains a modest workbench where she repairs small items and produces most of her shop's common scrolls and potions — rare or unique artifacts are acquired through favors and are not always on display.
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