The Gilded Grimoire

Est. 2025 Half-elf Wizard

The Gilded Grimoire

The shop smells faintly of old parchment and oranges. A small brass clock above the counter runs backward for a few minutes every afternoon. The proprietor will...

ME

Shopkeeper

Meris Valen, a Half-elf Wizard (Lvl 16)

Keeper's Species

Half-elf

4 Potions4 Weapons4 Armor6 MiscEst. 122.7k gp

Shop Inventory

(18)
Potions4

A small glass vial filled with a shimmering red liquid. A reliable restorative for bruises and smaller wounds.

Heal 7 HPHeals when consumed

A slightly larger flask of ruby liquid; commonly carried by experienced adventurers.

Heal 14 HPHeals when consumed

A heavy crystalline phial whose contents glow warmly. Stock is limited and usually reserved for emergencies.

Heal 26 HPHeals when consumed

An ornate vial of bottled sunlight; extremely rare and often sold only to trusted customers.

Heal 45 HPHeals when consumed
Weapons4

A finely balanced +1 longsword with a runed pommel; edge keeps an almost imperceptible sheen.

Atk +1 to attack and damage rolls

A dark-wood wand inlaid with silver runes. Wizards favor this model for its steady boost to spellcasting.

Atk Wand grants +2 to spell attack rolls; improves spell penetration

A black staff with a brass pommel inlaid with a single opal. It thrums with raw arcane potential.

A versatile staff providing +2 to spell attack rolls and multiple charges for spells and defenses

A narrow dagger etched with tiny runes. The blade rarely dulls and slips through defenses easily.

Atk A dagger that hums softly; deals +1 to attack and damage
Armor4

A travel-worn cloak that seems to shrug off minor threats. Its lining is embroidered with protective sigils.

AC +1+1 to AC and saving throws while worn

Boots of supple leather with silver buckles. After a brisk evocation they hum with kinetic energy.

When activated, doubles walking speed for 10 rounds (ends early on deactivation). Usable once per short rest.

A robe woven from midnight cloth threaded with faintly glowing runes. It identifies and repels dangerous magic.

AC +1Grants advantage on saving throws against spells from lower-level casters and bolsters spell defenses

A woven sash embroidered with silver thread that quickens the user's step and reflexes.

Once per short rest the wearer may add +1 to initiative and gain +10 ft movement for 1 minute
Miscellaneous6

A narrow band of polished silver. Simple in appearance, its presence steadies the wearer.

AC +1+1 to AC and saving throws

A ring set with a cloudy gem. Spells placed within hum faintly when the ring is worn.

Stores up to 5 levels worth of spells that can be cast without expending spell slots

An amulet carved from a single deep-green gem. Those who seek bodily resilience prize it.

Grants the wearer Constitution score of 19 while attuned

A brass lantern etched with runes. Travelers favor it for long watches and tunnel work.

A lantern whose light is as bright as a torch but never consumes fuel; can be dimmed at will

A feathered quill that leaves ink that never fades. Scribes and wizards find it invaluable.

An arcane quill that can perfectly copy one prepared 1st-3rd level spell into a spellbook or scroll once per day

A parchment sealed with wax and sigils. The script brightens when a compatible spellcaster reads it.

A single-use parchment bearing a 3rd-level spell; casting uses the scroll and does not expend a caster's spell slot
ME

Meris Valen

Half-elfWizardLvl 16

Shop Atmosphere

The shop smells faintly of old parchment and oranges. A small brass clock above the counter runs backward for a few minutes every afternoon. The proprietor will only accept delicate gemstones as partial payment for very rare items; he keeps a ledger and insists customers sign their names in indigo ink when purchasing anything expensive.
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