The Stormward Emporium

Est. 2026 Half-elf Wizard

The Stormward Emporium

A thin bell above the door rings differently with every approaching storm; the shop smells faintly of ozone and dried kelp. The shopkeeper polishes items with r...

MA

Shopkeeper

Maris Stormwright, a Half-elf Wizard (Lvl 9)

Keeper's Species

Half-elf

2 Potions15 Misc3 Armor1 WeaponsEst. 51.4k gp

Shop Inventory

(21)
Potions2

A small glass vial of ruby liquid that mends flesh and closes shallow wounds.

Heal 7 HPCommon healing potion; consumed as an action.

A heavier, glowing elixir for when wounds run deep and simple salves will not do.

Heal 14 HPStronger healing than a regular potion; consumed as an action.
Miscellaneous15

A plain but sturdy sack whose mouth falls open to reveal a seemingly endless space.

Items placed inside do not increase the bag's weight; dangerous to place inside other extradimensional items.

A simple band of hammered silver that seems to calm the skin beneath it.

AC +1

Goggles rimmed in polished brass whose lenses shine like obsidian; sailors prize them for fog and storm nights.

A parchment crackling with static; when unfurled it smells faintly of ozone.

Spell is expended on use; requires appropriate spellcasting ability for success if required by scroll rules.

A neatly sealed scroll whose sigils glow with warm, golden light.

Useful emergency healing when a healer is not available.

A smooth, pearl-like sphere set in a small silver cage that radiates a quiet, restorative hum.

Recharge after a long rest.

An amulet bearing a polished, storm-scarred stone that seems to beat like a heart.

Powerful boon; encased in a storm-blue amulet.

A custom piece fashioned by the shopkeeper from sea-glass and wire, favored by captains who still sail through squalls.

Small locket shaped like a curled wave; tuned to storm magic.

A brass lantern whose flame flickers like condensed wind; the glass shows moving clouds inside.

Recharges after a long rest.

A rolled sheet of map-making vellum that warms to the touch and fills in coastal outlines when waves roar outside.

A single sheet of enchanted vellum sealed with a tide-mark.

A finely woven umbrella of enchanted oiled silk with a carved mahogany handle inlaid with small runes.

Collapses like a normal umbrella; durable in gale-force winds.

A leather pouch divided into compartments for salts, tiny candles, and other common components.

Stout, damp-resistant line favored by sailors and cliff-side laborers.

Cheap tallow candles; useful when storms blow out lanterns.

A small writing set for scribes and spellcasters who prefer to scribe in ink.

Armor3

A dark, weatherproof cloak trimmed with silver thread that hums faintly in gusting winds.

AC +1

Light boots wrapped in sea-leather that never splash quite as loud as they should.

Softened footsteps and muted fabric.

Leather bracers inlaid with thin plates of polished shell; they fit snugly and hum faintly when wind strikes them.

AC +2
Weapons1

A well-balanced blade whose runes glow faintly when lightning is in the air.

Atk +1 to attack and damage rolls made with this weapon.
MA

Maris Stormwright

Half-elfWizardLvl 9

Shop Atmosphere

A thin bell above the door rings differently with every approaching storm; the shop smells faintly of ozone and dried kelp. The shopkeeper polishes items with rainwater gathered from the last squall and offers you a small shell for luck if you tell a true sea story.
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