Thistlewick's Bottled Miracles

Est. 2025 Rock Gnome Artificer (Alchemist)

Thistlewick's Bottled Miracles

Marigold hums tunelessly while she works and will always offer a free smell of a new scent-bottle (harmless). She keeps one 'mystery vial' behind the counter — ...

MA

Shopkeeper

Marigold Thistlewick, a Rock Gnome Artificer (Alchemist) (Lvl 4)

Keeper's Species

Rock Gnome

5 Potions7 MiscEst. 758 gp

Shop Inventory

(12)
Potions5

A warm, red vial that mends fresh wounds when drunk.

Heal 7 HPHeals HP when consumed.

A bright scarlet elixir in a heavier bottle — heals more serious wounds.

Heal 12 HPHeals HP when consumed.

A bitter green syrup that grants temporary resistance to poison.

Advantage on saving throws against poison for 1 hour; neutralizes one dose of ingested poison when consumed at the first onset.

A bubbling amber elixir that fills the drinker with brief courage and vigor.

For 1 hour grants 10 temporary HP and the Bless effect (adds to attack rolls and saving throws) once per turn while the effect lasts.

A clear, cool potion that mends minor afflictions like disease, blindness, or paralysis.

Removes one condition (disease, blinded, paralyzed, petrified, or poisoned) when consumed, per Lesser Restoration spell.
Miscellaneous7

A glass flask of sticky, burning gel — toss to ignite objects or enemies.

On hit deals fire damage and continues to burn; target or object may catch.

A small glass phial containing a sharp, corrosive liquid useful against locks and light armor.

Can be thrown to deal acid damage; corrosive effect on objects (DM discretion).

A sticky canvas bag that explodes into tar-like goo to slow a target.

On hit: reduces movement and can restrain (DC check to escape); lasts 1 minute or until cleaned.

A brittle stick that, when snapped, emits a dense cloud of smoke for concealment.

Creates a 10-foot-radius heavily obscured area for 1 minute (or until dispersed by wind).

Bandages, salves, and splints for treating wounds outside of magic.

Can stabilize a dying creature and restore 1 HP when used (once per use) per the kit's uses.

Small, corked vials for carrying potions or samples.

A jar of herbal salve that eases bleeding and restores a little vigor.

Heal 3 HPHeals HP when applied; also grants advantage on first short-term recovery check (DM discretion).
MA

Marigold Thistlewick

Rock GnomeArtificer (Alchemist)Lvl 4

Shop Atmosphere

Marigold hums tunelessly while she works and will always offer a free smell of a new scent-bottle (harmless). She keeps one 'mystery vial' behind the counter — a small, unmarked potion that she refuses to sell but may trade for an interesting story or a rare ingredient. Customers who buy three or more items get a scrap of recipe paper with tips on proper storage (slightly helpful hints, not full recipes).
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